Files
audiotee/Sources/AudioTeeCore/Output/BinaryOutputHandler.swift
T
2025-08-19 08:51:14 +01:00

24 lines
673 B
Swift

import Foundation
public class BinaryAudioOutputHandler: AudioOutputHandler {
public init() {}
public func handleAudioPacket(_ packet: AudioPacket) {
// TODO: should we use a DispatchQueue instead of writing directly?
// Write raw binary audio data directly to stdout
FileHandle.standardOutput.write(packet.data)
}
public func handleMetadata(_ metadata: AudioStreamMetadata) {
Logger.writeMessage(.metadata, data: metadata)
}
public func handleStreamStart() {
Logger.writeMessage(.streamStart, data: Optional<String>.none)
}
public func handleStreamStop() {
Logger.writeMessage(.streamStop, data: Optional<String>.none)
}
}