Compare commits
28 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| a1eb465142 | |||
| 65c2d58c82 | |||
| 85975d6cc3 | |||
| 1cd2e83060 | |||
| 4600e34bfb | |||
| 08f0bc8f6c | |||
| c4cf27553a | |||
| 087e4b1642 | |||
| 0b1ba5c8cd | |||
| b7455d26d1 | |||
| a311cc583f | |||
| 8b3de5918c | |||
| cf7bc88528 | |||
| 25f017f319 | |||
| 307eae147d | |||
| c9d11316ff | |||
| 71b0c45a5c | |||
| fd82e3d9d9 | |||
| d260c7824d | |||
| b3b11c8649 | |||
| 00985c0d33 | |||
| 1c94f55a9b | |||
| 2040510e9e | |||
| 3449a9bb9c | |||
| ac0ae46cfa | |||
| 8c3ee0f4e7 | |||
| abaa019bd2 | |||
| 98e33b7bcb |
@@ -7,3 +7,5 @@ DerivedData/
|
||||
.swiftpm/configuration/registries.json
|
||||
.swiftpm/xcode/package.xcworkspace/contents.xcworkspacedata
|
||||
.netrc
|
||||
*.pcm
|
||||
*.wav
|
||||
|
||||
+37
-7
@@ -4,11 +4,41 @@
|
||||
import PackageDescription
|
||||
|
||||
let package = Package(
|
||||
name: "audiotee",
|
||||
platforms: [
|
||||
.macOS("14.2")
|
||||
],
|
||||
targets: [
|
||||
.executableTarget(name: "audiotee")
|
||||
]
|
||||
name: "audiotee",
|
||||
platforms: [
|
||||
.macOS("14.2")
|
||||
],
|
||||
products: [
|
||||
// Library that can be imported by other packages
|
||||
.library(
|
||||
name: "AudioTeeCore",
|
||||
targets: ["AudioTeeCore"]
|
||||
),
|
||||
// CLI executable
|
||||
.executable(
|
||||
name: "audiotee",
|
||||
targets: ["AudioTeeCLI"]
|
||||
)
|
||||
],
|
||||
targets: [
|
||||
// Core library with all business logic
|
||||
.target(
|
||||
name: "AudioTeeCore",
|
||||
path: "Sources/AudioTeeCore"
|
||||
),
|
||||
|
||||
// CLI executable that uses the library
|
||||
.executableTarget(
|
||||
name: "AudioTeeCLI",
|
||||
dependencies: ["AudioTeeCore"],
|
||||
path: "Sources/AudioTeeCLI"
|
||||
),
|
||||
|
||||
// Tests for the library
|
||||
.testTarget(
|
||||
name: "AudioTeeCoreTests",
|
||||
dependencies: ["AudioTeeCore"],
|
||||
path: "Tests/AudioTeeCoreTests"
|
||||
)
|
||||
]
|
||||
)
|
||||
@@ -1,10 +1,22 @@
|
||||
# AudioTee
|
||||
|
||||
AudioTee captures your Mac's system audio output and writes it in PCM encoded chunks to `stdout` at regular intervals, either in base64-encoded JSON (good for humans, easy on terminals) or binary (good for other programs). It uses the [Core Audio taps](https://developer.apple.com/documentation/coreaudio/capturing-system-audio-with-core-audio-taps) API introduced in macOS 14.2 (released in December 2023). You can do whatever you want with this audio - stream it somewhere else, save it to disk, visualize it, etc.
|
||||
**⚠️ API Instability Warning: The AudioTee API is unstable at present and subject to change without notice.**
|
||||
|
||||
By default, it taps the audio output from **all** running process and selects the most appropriate audio chunk output format to use based on the presence of a tty. Tap output is forced to `mono` (not yet configurable) and preserves your output device's sample rate (configurable via the `--sample-rate` flag). Only the default output device is currently supported.
|
||||
AudioTee captures your Mac's system audio output and writes it in PCM encoded chunks to `stdout` at regular intervals. All logging and metadata information is written to `stderr`, meaning at its simplest you can capture whatever's playing through your speakers to a file like this:
|
||||
|
||||
My original (and so far only) use case is streaming audio to a parent process which communicates with a realtime ASR service, so AudioTee makes some design decisions you might not agree with. Open an issue or a PR and we can talk about them. I'm also no Swift developer, so contributions improving codebase idioms and general hygiene are welcome.
|
||||
```bash
|
||||
/path/to/audiotee > output.pcm
|
||||
```
|
||||
|
||||
It's more likely you want to capture this output programmatically. Check out [AudioTee.js](https://github.com/makeusabrew/audioteejs) for a simple Node.js package which does this.
|
||||
|
||||
System audio is captured using the [Core Audio taps](https://developer.apple.com/documentation/coreaudio/capturing-system-audio-with-core-audio-taps) API introduced in macOS 14.2 (released in December 2023). You can do whatever you want with this audio - save it to disk, visualise it, transcribe it, etc.
|
||||
|
||||
By default, AudioTee captures audio output from **all** running processes. Tap output defaults to `mono` (configurable via the `--stereo` flag) and preserves your output device's sample rate (configurable via the `--sample-rate` flag). Only the default output device is currently supported.
|
||||
|
||||
My original (and so far only) use case is streaming audio to a parent process which communicates with a realtime ASR service, so AudioTee makes some design decisions you might not agree with. Open an issue or a PR and we can talk about them. I'm also no Swift developer, so contributions improving codebase idioms and general hygiene are welcome. I have internal variations (and, frankly, improvements) of AudioTee which allow recording mic input as well as system audio, and I'm open to making that part of the main API.
|
||||
|
||||
## Why?
|
||||
|
||||
Recording system audio is harder than it should be on macOS, and folks often wrestle with outdated advice and poorly documented APIs. It's a boring problem which stands in the way of lots of fun applications. There's more code here than you need to solve this problem yourself: the main classes of interest are probably [`Core/AudioTapManager`](https://github.com/makeusabrew/audiotee/blob/main/Sources/Core/AudioTapManager.swift) and [`Core/AudioRecorder`](https://github.com/makeusabrew/audiotee/blob/main/Sources/Core/AudioRecorder.swift). Everything's wired together in [`CLI/AudioTee`](https://github.com/makeusabrew/audiotee/blob/main/Sources/CLI/AudioTee.swift). The rest is just CLI configuration support, output formatting logic, and some utility functions you could probably live without.
|
||||
|
||||
@@ -16,7 +28,7 @@ Recording system audio is harder than it should be on macOS, and folks often wre
|
||||
|
||||
## Quick start
|
||||
|
||||
The following will start capturing audio output from all running programs and write base64-encoded chunks of it to your terminal every 200ms:
|
||||
The following will start capturing audio output from all running programs and write binary chunks of raw PCM audio data to your terminal:
|
||||
|
||||
```bash
|
||||
git clone git@github.com:makeusabrew/audiotee.git
|
||||
@@ -24,7 +36,17 @@ cd audiotee
|
||||
swift run
|
||||
```
|
||||
|
||||
If you're not playing audio when you run it, you'll just see packets full of `AAAAA...` - the base64 version of a bunch of zeroes.
|
||||
More usefully, you can redirect `stdout` to a file:
|
||||
|
||||
```bash
|
||||
swift run audiotee --sample-rate 16000 > output.pcm
|
||||
```
|
||||
|
||||
Which you can play back using something like `ffplay`:
|
||||
|
||||
```bash
|
||||
ffplay -f s16le -ar 16000 output.pcm
|
||||
```
|
||||
|
||||
## Build
|
||||
|
||||
@@ -40,23 +62,29 @@ swift build -c release
|
||||
Replace the path below with `.build/<arch>/<target>/audiotee`, e.g. `build/arm64-apple-macosx/release/audiotee` for a release build on Apple Silicon.
|
||||
|
||||
```bash
|
||||
# Auto-detect output format (JSON in terminal, binary when piped)
|
||||
# Write raw PCM audio to stdout (logs go to stderr)
|
||||
./audiotee
|
||||
|
||||
# Always use JSON format (terminal-safe)
|
||||
./audiotee --format json
|
||||
# Redirect audio to a file
|
||||
./audiotee > output.pcm
|
||||
|
||||
# Always use binary format (pipe-optimised)
|
||||
./audiotee --format binary
|
||||
# Pipe to another program
|
||||
./audiotee | your_audio_processing_tool
|
||||
|
||||
# Redirect logs as well
|
||||
./audiotee > captured_audio.pcm 2> audiotee.log
|
||||
```
|
||||
|
||||
### Audio conversion
|
||||
|
||||
Note that performing sample rate conversion will also convert the output bit depth to
|
||||
16-bit - assuming an original depth of 32-bit this results in a loss of dynamic range in exchange for half the output chunk size. For ASR services, 16-bit is sufficient, but in any case it's a behaviour worth being aware of.
|
||||
Note that performing _any_ sample rate conversion will also convert the output bit depth to
|
||||
16-bit - assuming an original depth of 32-bit this results in a loss of dynamic range in exchange for a 50% reduction in output size. For ASR services, 16-bit is sufficient, but it's a non-obvious behaviour worth being aware of.
|
||||
|
||||
```bash
|
||||
# Convert to 16kHz mono (useful for ASR services)
|
||||
# No sample rate preserves your device's default (probably 44.1 or 48kHz with 32-bit float bit depth)
|
||||
./audiotee
|
||||
|
||||
# Any sample rate (even one matching your device default) converts to 16-bit signed integers (half the bandwidth)
|
||||
./audiotee --sample-rate 16000
|
||||
|
||||
# Other supported sample rates: 22050, 24000, 32000, 44100, 48000
|
||||
@@ -94,162 +122,51 @@ Note that trying to include or exclude a PID which isn't currently playing audio
|
||||
./audiotee --chunk-duration 0.1
|
||||
```
|
||||
|
||||
## Output formats
|
||||
## Output
|
||||
|
||||
AudioTee supports two output formats optimised for different use cases:
|
||||
AudioTee writes raw PCM audio data directly to `stdout` in chunks. All logging, metadata, and status information is written to `stderr`.
|
||||
|
||||
### JSON format (`--format json` or auto in terminal)
|
||||
### Audio format
|
||||
|
||||
JSON messages to stdout, one per line. Audio data is base64-encoded for terminal safety.
|
||||
- **Format**: Raw PCM audio data
|
||||
- **Channels**: 1 in Mono mode (default), 2 in stereo mode
|
||||
- **Sample rate**: Matches your output device's sample rate by default (configurable)
|
||||
- **Bit depth**: 32-bit float by default, or 16-bit when sample rate conversion is performed
|
||||
- **Endianness**: Little-endian
|
||||
- **Chunk duration**: 200ms by default (configurable)
|
||||
|
||||
### Binary format (`--format binary` or auto when piped)
|
||||
### Logs and monitoring
|
||||
|
||||
JSON metadata lines followed by raw binary audio data. More efficient for piping to other processes.
|
||||
All program logs are written to `stderr` and can be captured separately:
|
||||
|
||||
## Protocol
|
||||
```bash
|
||||
# Capture audio and logs separately
|
||||
./audiotee > audio.pcm 2> audiotee.log
|
||||
|
||||
### Message types
|
||||
|
||||
All messages (except raw binary audio chunks) follow this envelope structure:
|
||||
|
||||
```json
|
||||
{
|
||||
"timestamp": "2024-03-21T15:30:45.123Z",
|
||||
"message_type": "...",
|
||||
"data": { ... }
|
||||
}
|
||||
# View logs in real-time while capturing audio
|
||||
./audiotee > audio.pcm 2>&1 | grep "AudioTee"
|
||||
```
|
||||
|
||||
#### 1. Metadata
|
||||
|
||||
Sent once at startup to describe the audio format:
|
||||
|
||||
```json
|
||||
{
|
||||
"timestamp": "2024-03-21T15:30:45.123Z",
|
||||
"message_type": "metadata",
|
||||
"data": {
|
||||
"sample_rate": 48000,
|
||||
"channels_per_frame": 1,
|
||||
"bits_per_channel": 32,
|
||||
"is_float": true,
|
||||
"capture_mode": "audio",
|
||||
"device_name": null,
|
||||
"device_uid": null,
|
||||
"encoding": "pcm_f32le"
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
#### 2. Stream start
|
||||
|
||||
Indicates audio data will follow:
|
||||
|
||||
```json
|
||||
{
|
||||
"timestamp": "2024-03-21T15:30:45.123Z",
|
||||
"message_type": "stream_start",
|
||||
"data": null
|
||||
}
|
||||
```
|
||||
|
||||
#### 3. Audio data
|
||||
|
||||
**JSON format:**
|
||||
|
||||
```json
|
||||
{
|
||||
"timestamp": "2024-03-21T15:30:45.123Z",
|
||||
"message_type": "audio",
|
||||
"data": {
|
||||
"timestamp": "2024-03-21T15:30:45.123Z",
|
||||
"duration": 0.2,
|
||||
"peak_amplitude": 0.45,
|
||||
"audio_data": "base64_encoded_raw_audio..."
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
**Binary format:**
|
||||
|
||||
```json
|
||||
{
|
||||
"timestamp": "2024-03-21T15:30:45.123Z",
|
||||
"message_type": "audio",
|
||||
"data": {
|
||||
"timestamp": "2024-03-21T15:30:45.123Z",
|
||||
"duration": 0.2,
|
||||
"peak_amplitude": 0.45,
|
||||
"audio_length": 9600
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
_Followed immediately by 9600 bytes of raw binary audio data_
|
||||
|
||||
#### 4. Stream stop
|
||||
|
||||
Sent when recording stops:
|
||||
|
||||
```json
|
||||
{
|
||||
"timestamp": "2024-03-21T15:30:45.123Z",
|
||||
"message_type": "stream_stop",
|
||||
"data": null
|
||||
}
|
||||
```
|
||||
|
||||
#### 5. Log messages
|
||||
|
||||
Info, error, and debug messages (useful for monitoring):
|
||||
|
||||
```json
|
||||
{
|
||||
"timestamp": "2024-03-21T15:30:45.123Z",
|
||||
"message_type": "info",
|
||||
"data": {
|
||||
"message": "Starting AudioTee...",
|
||||
"context": { "output_format": "auto" }
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
### Consuming output
|
||||
|
||||
**JSON format:**
|
||||
|
||||
1. Parse each line as JSON using the envelope structure
|
||||
2. Use `metadata` message to understand the audio format
|
||||
3. For `audio` messages, decode `audio_data` from base64 to get raw PCM data
|
||||
4. Do something with each chunk of data
|
||||
|
||||
**Binary format:**
|
||||
|
||||
1. Parse JSON metadata lines using the envelope structure
|
||||
2. Use `metadata` message to understand the audio format
|
||||
3. For `audio` messages, read `audio_length` bytes of raw binary data after the JSON line
|
||||
4. Do something with each chunk of data
|
||||
|
||||
**Note**: binary is actually a mixed mode; JSON during boot, JSON packet header information preceding each binary chunk.
|
||||
|
||||
## Command Line options
|
||||
|
||||
- `--format, -f`: Output format (`json`, `binary`, `auto`) [default: `auto`]
|
||||
- `--include-processes`: Process IDs to tap (space-separated, empty = all processes)
|
||||
- `--exclude-processes`: Process IDs to exclude (space-separated, empty = none)
|
||||
- `--mute`: Mute processes being tapped
|
||||
- `--stereo`: Record in stereo
|
||||
- `--sample-rate`: Target sample rate (8000, 16000, 22050, 24000, 32000, 44100, 48000)
|
||||
- `--chunk-duration`: Audio chunk duration in seconds [default: 0.2, max: 5.0]
|
||||
|
||||
## Permissions
|
||||
|
||||
There is no provision in the code to pre-emptively check for the required `NSAudioCaptureUsageDescription` permission,
|
||||
so you'll be prompted the first time AudioTee tries to record anything. If you want to check and/or request permissions ahead of time, check out [AudioCap's clever TCC probing approach](https://github.com/insidegui/AudioCap/blob/main/AudioCap/ProcessTap/AudioRecordingPermission.swift).
|
||||
There is no provision in the code to pre-emptively check for the required `NSAudioCaptureUsageDescription` permission, so you'll be prompted the first time AudioTee tries to record anything. Note that some terminal emulators like iTerm don't always prompt for these permissions (though the macOS builtin terminal definitely does), so you might need to grant them ahead of time if audiotee runs but never records anything.
|
||||
|
||||
## References
|
||||
If you want to check and/or request permissions ahead of time, check out [AudioCap's fantastic TCC probing approach](https://github.com/insidegui/AudioCap/blob/main/AudioCap/ProcessTap/AudioRecordingPermission.swift).
|
||||
|
||||
## References / useful links
|
||||
|
||||
- [Apple Core Audio Taps Documentation](https://developer.apple.com/documentation/coreaudio/capturing-system-audio-with-core-audio-taps)
|
||||
- [AudioCap Implementation](https://github.com/insidegui/AudioCap)
|
||||
- [AudioTee.js](https://github.com/makeusabrew/audioteejs)
|
||||
|
||||
## License
|
||||
|
||||
|
||||
@@ -189,11 +189,6 @@ class SimpleArgumentParser {
|
||||
throw ArgumentParserError.invalidValue(optionName, value)
|
||||
}
|
||||
return doubleValue as! T
|
||||
} else if type == OutputFormat.self {
|
||||
guard let format = OutputFormat(rawValue: value) else {
|
||||
throw ArgumentParserError.invalidValue(optionName, value)
|
||||
}
|
||||
return format as! T
|
||||
}
|
||||
|
||||
throw ArgumentParserError.invalidValue(optionName, value)
|
||||
@@ -1,11 +1,12 @@
|
||||
import AudioTeeCore
|
||||
import CoreAudio
|
||||
import Foundation
|
||||
|
||||
struct AudioTee {
|
||||
var format: OutputFormat = .auto
|
||||
var includeProcesses: [Int32] = []
|
||||
var excludeProcesses: [Int32] = []
|
||||
var mute: Bool = false
|
||||
var stereo: Bool = false
|
||||
var sampleRate: Double?
|
||||
var chunkDuration: Double = 0.2
|
||||
|
||||
@@ -18,11 +19,6 @@ struct AudioTee {
|
||||
discussion: """
|
||||
AudioTee captures system audio using Core Audio taps and streams it as structured output.
|
||||
|
||||
Output formats:
|
||||
• json: Base64-encoded audio in JSON messages (safe for terminals)
|
||||
• binary: Raw binary audio with JSON metadata headers (efficient for pipes)
|
||||
• auto: Automatically choose based on whether stdout is a terminal (default)
|
||||
|
||||
Process filtering:
|
||||
• include-processes: Only tap specified process IDs (empty = all processes)
|
||||
• exclude-processes: Tap all processes except specified ones
|
||||
@@ -30,10 +26,8 @@ struct AudioTee {
|
||||
|
||||
Examples:
|
||||
audiotee # Auto format, tap all processes
|
||||
audiotee --format=json # Always use JSON format
|
||||
audiotee --format=binary # Always use binary format
|
||||
audiotee --sample-rate=16000 # Convert to 16kHz mono for ASR
|
||||
audiotee --sample-rate=8000 # Convert to 8kHz for telephony
|
||||
audiotee --sample-rate 16000 # Convert to 16kHz mono for ASR
|
||||
audiotee --sample-rate 8000 # Convert to 8kHz for telephony
|
||||
audiotee --include-processes 1234 # Only tap process 1234
|
||||
audiotee --include-processes 1234 5678 9012 # Tap only these processes
|
||||
audiotee --exclude-processes 1234 5678 # Tap everything except these
|
||||
@@ -42,13 +36,13 @@ struct AudioTee {
|
||||
)
|
||||
|
||||
// Configure arguments
|
||||
parser.addOption(name: "format", shortName: "f", help: "Output format", defaultValue: "auto")
|
||||
parser.addArrayOption(
|
||||
name: "include-processes",
|
||||
help: "Process IDs to include (space-separated, empty = all processes)")
|
||||
parser.addArrayOption(
|
||||
name: "exclude-processes", help: "Process IDs to exclude (space-separated)")
|
||||
parser.addFlag(name: "mute", help: "Mute processes being tapped")
|
||||
parser.addFlag(name: "stereo", help: "Records in stereo")
|
||||
parser.addOption(
|
||||
name: "sample-rate",
|
||||
help: "Target sample rate (8000, 16000, 22050, 24000, 32000, 44100, 48000)")
|
||||
@@ -62,10 +56,10 @@ struct AudioTee {
|
||||
var audioTee = AudioTee()
|
||||
|
||||
// Extract values
|
||||
audioTee.format = try parser.getValue("format", as: OutputFormat.self)
|
||||
audioTee.includeProcesses = try parser.getArrayValue("include-processes", as: Int32.self)
|
||||
audioTee.excludeProcesses = try parser.getArrayValue("exclude-processes", as: Int32.self)
|
||||
audioTee.mute = parser.getFlag("mute")
|
||||
audioTee.stereo = parser.getFlag("stereo")
|
||||
audioTee.sampleRate = try parser.getOptionalValue("sample-rate", as: Double.self)
|
||||
audioTee.chunkDuration = try parser.getValue("chunk-duration", as: Double.self)
|
||||
|
||||
@@ -101,12 +95,11 @@ struct AudioTee {
|
||||
func run() throws {
|
||||
setupSignalHandlers()
|
||||
|
||||
Logger.info("Starting AudioTee...")
|
||||
Logger.debug("Using output format: \(format)")
|
||||
AudioTeeLogging.logger.info("Starting AudioTee...")
|
||||
|
||||
// Validate chunk duration
|
||||
guard chunkDuration > 0 && chunkDuration <= 5.0 else {
|
||||
Logger.error(
|
||||
AudioTeeLogging.logger.error(
|
||||
"Invalid chunk duration",
|
||||
context: ["chunk_duration": String(chunkDuration), "valid_range": "0.0 < duration <= 5.0"])
|
||||
throw ExitCode.failure
|
||||
@@ -118,14 +111,15 @@ struct AudioTee {
|
||||
let tapConfig = TapConfiguration(
|
||||
processes: processes,
|
||||
muteBehavior: mute ? .muted : .unmuted,
|
||||
isExclusive: isExclusive
|
||||
isExclusive: isExclusive,
|
||||
isMono: !stereo
|
||||
)
|
||||
|
||||
let audioTapManager = AudioTapManager()
|
||||
do {
|
||||
try audioTapManager.setupAudioTap(with: tapConfig)
|
||||
} catch AudioTeeError.pidTranslationFailed(let failedPIDs) {
|
||||
Logger.error(
|
||||
AudioTeeLogging.logger.error(
|
||||
"Failed to translate process IDs to audio objects",
|
||||
context: [
|
||||
"failed_pids": failedPIDs.map(String.init).joined(separator: ", "),
|
||||
@@ -133,21 +127,21 @@ struct AudioTee {
|
||||
])
|
||||
throw ExitCode.failure
|
||||
} catch {
|
||||
Logger.error(
|
||||
AudioTeeLogging.logger.error(
|
||||
"Failed to setup audio tap", context: ["error": String(describing: error)])
|
||||
throw ExitCode.failure
|
||||
}
|
||||
|
||||
guard let deviceID = audioTapManager.getDeviceID() else {
|
||||
Logger.error("Failed to get device ID from audio tap manager")
|
||||
AudioTeeLogging.logger.error("Failed to get device ID from audio tap manager")
|
||||
throw ExitCode.failure
|
||||
}
|
||||
|
||||
let outputHandler = createOutputHandler(for: format)
|
||||
let recorder = AudioRecorder(
|
||||
let outputHandler = BinaryAudioOutputHandler()
|
||||
let recorder = try AudioRecorder(
|
||||
deviceID: deviceID, outputHandler: outputHandler, convertToSampleRate: sampleRate,
|
||||
chunkDuration: chunkDuration)
|
||||
recorder.startRecording()
|
||||
try recorder.startRecording()
|
||||
|
||||
// Run until the run loop is stopped (by signal handler)
|
||||
while true {
|
||||
@@ -157,32 +151,21 @@ struct AudioTee {
|
||||
}
|
||||
}
|
||||
|
||||
Logger.info("Shutting down...")
|
||||
AudioTeeLogging.logger.info("Shutting down...")
|
||||
recorder.stopRecording()
|
||||
}
|
||||
|
||||
private func setupSignalHandlers() {
|
||||
signal(SIGINT) { _ in
|
||||
Logger.info("Received SIGINT, initiating graceful shutdown...")
|
||||
AudioTeeLogging.logger.info("Received SIGINT, initiating graceful shutdown...")
|
||||
CFRunLoopStop(CFRunLoopGetMain())
|
||||
}
|
||||
signal(SIGTERM) { _ in
|
||||
Logger.info("Received SIGTERM, initiating graceful shutdown...")
|
||||
AudioTeeLogging.logger.info("Received SIGTERM, initiating graceful shutdown...")
|
||||
CFRunLoopStop(CFRunLoopGetMain())
|
||||
}
|
||||
}
|
||||
|
||||
private func createOutputHandler(for format: OutputFormat) -> AudioOutputHandler {
|
||||
switch format {
|
||||
case .json:
|
||||
return JSONAudioOutputHandler()
|
||||
case .binary:
|
||||
return BinaryAudioOutputHandler()
|
||||
case .auto:
|
||||
return AutoAudioOutputHandler()
|
||||
}
|
||||
}
|
||||
|
||||
private func convertProcessFlags() -> ([Int32], Bool) {
|
||||
if !includeProcesses.isEmpty {
|
||||
// Include specific processes only
|
||||
@@ -0,0 +1,34 @@
|
||||
import AudioTeeCore
|
||||
import Foundation
|
||||
|
||||
/// CLI-specific output handler that writes raw PCM audio to stdout
|
||||
/// and lifecycle messages to stderr via the logger.
|
||||
class BinaryAudioOutputHandler: AudioOutputHandler {
|
||||
private let fd = STDOUT_FILENO
|
||||
|
||||
func handleAudioData(_ pointer: UnsafeRawPointer, count: Int) {
|
||||
var written = 0
|
||||
while written < count {
|
||||
let result = write(fd, pointer.advanced(by: written), count - written)
|
||||
if result >= 0 {
|
||||
written += result
|
||||
} else if errno == EINTR {
|
||||
continue
|
||||
} else {
|
||||
break // EPIPE, EIO, etc — consumer gone or real error
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func handleMetadata(_ metadata: AudioStreamMetadata) {
|
||||
AudioTeeLogging.logger.writeMessage(.metadata, data: metadata)
|
||||
}
|
||||
|
||||
func handleStreamStart() {
|
||||
AudioTeeLogging.logger.writeMessage(.streamStart, data: Optional<String>.none)
|
||||
}
|
||||
|
||||
func handleStreamStop() {
|
||||
AudioTeeLogging.logger.writeMessage(.streamStop, data: Optional<String>.none)
|
||||
}
|
||||
}
|
||||
@@ -1,3 +1,4 @@
|
||||
import AudioTeeCore
|
||||
import AudioToolbox
|
||||
import Foundation
|
||||
|
||||
@@ -0,0 +1,121 @@
|
||||
import CoreAudio
|
||||
import Foundation
|
||||
|
||||
/// Ring buffer for accumulating raw audio data and extracting fixed-size chunks.
|
||||
///
|
||||
/// Uses a raw heap-allocated pointer rather than Swift Array to avoid
|
||||
/// copy-on-write reference-count checks on every mutation. This buffer
|
||||
/// lives on the real-time audio IO thread and is never shared, so COW
|
||||
/// semantics are pure overhead.
|
||||
public class AudioBuffer {
|
||||
/// Raw heap-allocated ring buffer backing store.
|
||||
private let buffer: UnsafeMutableRawPointer
|
||||
/// Pre-allocated buffer for linearizing chunks that straddle the ring
|
||||
/// buffer boundary. Avoids a heap allocation on the wrap-around path.
|
||||
private let linearizationBuffer: UnsafeMutableRawPointer
|
||||
private var writeIndex: Int = 0
|
||||
private var readIndex: Int = 0
|
||||
private var availableBytes: Int = 0
|
||||
private let maxBufferSize: Int
|
||||
|
||||
public let bytesPerChunk: Int
|
||||
|
||||
public init(format: AudioStreamBasicDescription, chunkDuration: Double = 0.2) {
|
||||
// Pre-calculate chunk parameters
|
||||
let bytesPerFrame = Int(format.mBytesPerFrame)
|
||||
let samplesPerChunk = Int(format.mSampleRate * chunkDuration)
|
||||
self.bytesPerChunk = samplesPerChunk * bytesPerFrame
|
||||
|
||||
// Calculate max buffer size to hold ~10 seconds of audio (safety limit)
|
||||
let bytesPerSecond = Int(format.mSampleRate) * bytesPerFrame
|
||||
self.maxBufferSize = bytesPerSecond * 10
|
||||
|
||||
// Allocate raw memory. We use UnsafeMutableRawPointer instead of [UInt8]
|
||||
// to eliminate Swift Array's COW ref-count check on every write/read.
|
||||
self.buffer = UnsafeMutableRawPointer.allocate(
|
||||
byteCount: maxBufferSize,
|
||||
alignment: MemoryLayout<UInt8>.alignment
|
||||
)
|
||||
buffer.initializeMemory(as: UInt8.self, repeating: 0, count: maxBufferSize)
|
||||
|
||||
self.linearizationBuffer = UnsafeMutableRawPointer.allocate(
|
||||
byteCount: bytesPerChunk,
|
||||
alignment: MemoryLayout<UInt8>.alignment
|
||||
)
|
||||
}
|
||||
|
||||
deinit {
|
||||
buffer.deallocate()
|
||||
linearizationBuffer.deallocate()
|
||||
}
|
||||
|
||||
/// Appends audio data directly from a raw pointer into the ring buffer.
|
||||
/// This is the fast path used by the IO proc callback: one memcpy from
|
||||
/// the Core Audio buffer into our ring buffer, with no intermediate
|
||||
/// Data allocation.
|
||||
public func append(from source: UnsafeRawPointer, count: Int) {
|
||||
guard count >= 0 else {
|
||||
AudioTeeLogging.logger.error(
|
||||
"Audio buffer append called with negative count",
|
||||
context: ["count": String(count)])
|
||||
return
|
||||
}
|
||||
|
||||
guard availableBytes + count <= maxBufferSize else {
|
||||
AudioTeeLogging.logger.error(
|
||||
"Audio buffer overflow",
|
||||
context: [
|
||||
"requested": String(count),
|
||||
"available": String(maxBufferSize - availableBytes),
|
||||
])
|
||||
return
|
||||
}
|
||||
|
||||
if writeIndex + count <= maxBufferSize {
|
||||
// Single contiguous write — no wrap-around needed
|
||||
buffer.advanced(by: writeIndex).copyMemory(from: source, byteCount: count)
|
||||
writeIndex = (writeIndex + count) % maxBufferSize
|
||||
} else {
|
||||
// Two writes needed due to wrap-around at the end of the ring buffer
|
||||
let firstChunkSize = maxBufferSize - writeIndex
|
||||
let secondChunkSize = count - firstChunkSize
|
||||
|
||||
buffer.advanced(by: writeIndex).copyMemory(from: source, byteCount: firstChunkSize)
|
||||
buffer.copyMemory(from: source.advanced(by: firstChunkSize), byteCount: secondChunkSize)
|
||||
|
||||
writeIndex = secondChunkSize
|
||||
}
|
||||
|
||||
availableBytes += count
|
||||
}
|
||||
|
||||
/// Calls `handler` once for each complete chunk available in the buffer.
|
||||
/// The pointer passed to the handler is valid only for the duration of
|
||||
/// that call. In the common (contiguous) case this points directly into
|
||||
/// the ring buffer — zero copies. In the wrap-around case the chunk is
|
||||
/// linearized into a pre-allocated scratch buffer — one memcpy, zero
|
||||
/// heap allocations.
|
||||
public func processChunks(_ handler: (UnsafeRawPointer, Int) -> Void) {
|
||||
while availableBytes >= bytesPerChunk {
|
||||
if readIndex + bytesPerChunk <= maxBufferSize {
|
||||
// Contiguous: point directly into the ring buffer
|
||||
handler(buffer.advanced(by: readIndex), bytesPerChunk)
|
||||
readIndex = (readIndex + bytesPerChunk) % maxBufferSize
|
||||
} else {
|
||||
// Wrap-around: linearize into the pre-allocated scratch buffer
|
||||
let firstChunkSize = maxBufferSize - readIndex
|
||||
let secondChunkSize = bytesPerChunk - firstChunkSize
|
||||
|
||||
linearizationBuffer.copyMemory(
|
||||
from: buffer.advanced(by: readIndex), byteCount: firstChunkSize)
|
||||
linearizationBuffer.advanced(by: firstChunkSize).copyMemory(
|
||||
from: buffer, byteCount: secondChunkSize)
|
||||
|
||||
handler(linearizationBuffer, bytesPerChunk)
|
||||
readIndex = secondChunkSize
|
||||
}
|
||||
|
||||
availableBytes -= bytesPerChunk
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,199 @@
|
||||
import AVFoundation
|
||||
import CoreAudio
|
||||
import Foundation
|
||||
|
||||
/// Audio format converter using AVFoundation's AVAudioConverter.
|
||||
///
|
||||
/// Pre-allocates input/output buffers on first use and reuses them across
|
||||
/// transform() calls. This eliminates two AVAudioPCMBuffer heap allocations
|
||||
/// per chunk — significant when chunks are small (50ms = 20 calls/sec).
|
||||
public class AudioFormatConverter {
|
||||
private let avConverter: AVAudioConverter
|
||||
private let sourceFormat: AVAudioFormat
|
||||
private let targetFormat: AVAudioFormat
|
||||
|
||||
/// Pre-allocated buffers reused across transform() calls. Lazily created
|
||||
/// on first transform() since we need the actual input frame count to
|
||||
/// size them correctly.
|
||||
private var cachedInputBuffer: AVAudioPCMBuffer?
|
||||
private var cachedOutputBuffer: AVAudioPCMBuffer?
|
||||
|
||||
public init(sourceFormat: AudioStreamBasicDescription, targetFormat: AudioStreamBasicDescription)
|
||||
throws
|
||||
{
|
||||
var mutableSourceFormat = sourceFormat
|
||||
var mutableTargetFormat = targetFormat
|
||||
|
||||
guard let sourceAVFormat = AVAudioFormat(streamDescription: &mutableSourceFormat),
|
||||
let targetAVFormat = AVAudioFormat(streamDescription: &mutableTargetFormat)
|
||||
else {
|
||||
throw AudioConverterError.invalidFormat
|
||||
}
|
||||
|
||||
guard let converter = AVAudioConverter(from: sourceAVFormat, to: targetAVFormat) else {
|
||||
throw AudioConverterError.creationFailed
|
||||
}
|
||||
|
||||
self.sourceFormat = sourceAVFormat
|
||||
self.targetFormat = targetAVFormat
|
||||
self.avConverter = converter
|
||||
|
||||
AudioTeeLogging.logger.debug(
|
||||
"Audio converter created",
|
||||
context: [
|
||||
"source_sample_rate": String(sourceAVFormat.sampleRate),
|
||||
"target_sample_rate": String(targetAVFormat.sampleRate),
|
||||
"source_channels": String(sourceAVFormat.channelCount),
|
||||
"target_channels": String(targetAVFormat.channelCount),
|
||||
])
|
||||
|
||||
// Warn about upsampling once during initialization
|
||||
if targetAVFormat.sampleRate > sourceAVFormat.sampleRate {
|
||||
AudioTeeLogging.logger.info(
|
||||
"Upsampling audio - this doesn't add frequency content above the original Nyquist limit",
|
||||
context: [
|
||||
"source_rate": String(sourceAVFormat.sampleRate),
|
||||
"target_rate": String(targetAVFormat.sampleRate),
|
||||
])
|
||||
}
|
||||
}
|
||||
|
||||
/// The source format this converter reads from.
|
||||
public var sourceFormatDescription: AudioStreamBasicDescription {
|
||||
return sourceFormat.streamDescription.pointee
|
||||
}
|
||||
|
||||
/// The target format this converter produces.
|
||||
public var targetFormatDescription: AudioStreamBasicDescription {
|
||||
return targetFormat.streamDescription.pointee
|
||||
}
|
||||
|
||||
/// Returns pre-allocated input and output buffers sized for the given
|
||||
/// input frame count. Allocates once on first call; reuses on subsequent
|
||||
/// calls when capacity is sufficient. Re-allocates if a larger frame
|
||||
/// count arrives (shouldn't happen with fixed chunk sizes, but handled
|
||||
/// gracefully).
|
||||
private func getBuffers(inputFrameCount: AVAudioFrameCount)
|
||||
-> (input: AVAudioPCMBuffer, output: AVAudioPCMBuffer)?
|
||||
{
|
||||
// ceil() prevents float-to-int truncation from undersizing the buffer
|
||||
// by one frame (e.g. 3199.9999 → 3199 instead of 3200).
|
||||
let outputFrameCount = AVAudioFrameCount(
|
||||
ceil(Double(inputFrameCount) * (targetFormat.sampleRate / sourceFormat.sampleRate))
|
||||
)
|
||||
|
||||
// Reuse cached buffers if they have sufficient capacity
|
||||
if let inputBuf = cachedInputBuffer,
|
||||
let outputBuf = cachedOutputBuffer,
|
||||
inputBuf.frameCapacity >= inputFrameCount,
|
||||
outputBuf.frameCapacity >= outputFrameCount
|
||||
{
|
||||
// Reset frame lengths for reuse — the underlying memory is retained,
|
||||
// we just tell AVAudioPCMBuffer how many frames are valid this time.
|
||||
inputBuf.frameLength = 0
|
||||
outputBuf.frameLength = 0
|
||||
return (inputBuf, outputBuf)
|
||||
}
|
||||
|
||||
// Allocate new buffers (first call, or unexpected capacity increase)
|
||||
guard
|
||||
let inputBuf = AVAudioPCMBuffer(
|
||||
pcmFormat: sourceFormat, frameCapacity: inputFrameCount)
|
||||
else {
|
||||
AudioTeeLogging.logger.error("Failed to create input buffer")
|
||||
return nil
|
||||
}
|
||||
|
||||
guard
|
||||
let outputBuf = AVAudioPCMBuffer(
|
||||
pcmFormat: targetFormat, frameCapacity: outputFrameCount)
|
||||
else {
|
||||
AudioTeeLogging.logger.error("Failed to create output buffer")
|
||||
return nil
|
||||
}
|
||||
|
||||
// Cache for reuse on subsequent calls
|
||||
cachedInputBuffer = inputBuf
|
||||
cachedOutputBuffer = outputBuf
|
||||
|
||||
AudioTeeLogging.logger.debug(
|
||||
"Allocated converter buffers",
|
||||
context: [
|
||||
"input_frame_capacity": String(inputFrameCount),
|
||||
"output_frame_capacity": String(outputFrameCount),
|
||||
])
|
||||
|
||||
return (inputBuf, outputBuf)
|
||||
}
|
||||
|
||||
/// Converts audio data in-place through the pre-allocated converter buffers.
|
||||
/// Calls `handler` with a pointer to the converted output, valid only for
|
||||
/// the duration of that call. Returns false on failure (caller should
|
||||
/// pass through the original data or drop it).
|
||||
@discardableResult
|
||||
public func transform(
|
||||
from source: UnsafeRawPointer, count: Int,
|
||||
handler: (UnsafeRawPointer, Int) -> Void
|
||||
) -> Bool {
|
||||
let bytesPerFrame = Int(sourceFormat.streamDescription.pointee.mBytesPerFrame)
|
||||
let inputFrameCount = AVAudioFrameCount(count / bytesPerFrame)
|
||||
|
||||
guard let (inputBuffer, outputBuffer) = getBuffers(inputFrameCount: inputFrameCount) else {
|
||||
return false
|
||||
}
|
||||
|
||||
// Copy source data into the reusable input buffer
|
||||
let dest = inputBuffer.audioBufferList.pointee.mBuffers.mData!
|
||||
dest.copyMemory(from: source, byteCount: count)
|
||||
inputBuffer.frameLength = inputFrameCount
|
||||
|
||||
// Perform conversion — we do NOT call avConverter.reset() between
|
||||
// calls because the resampler maintains internal state for continuity
|
||||
// across chunks (avoiding discontinuity artifacts).
|
||||
var error: NSError?
|
||||
|
||||
let status = avConverter.convert(to: outputBuffer, error: &error) {
|
||||
requestedPackets, outStatus in
|
||||
outStatus.pointee = .haveData
|
||||
return inputBuffer
|
||||
}
|
||||
|
||||
guard outputBuffer.frameLength > 0 else {
|
||||
AudioTeeLogging.logger.error(
|
||||
"Audio conversion produced no output",
|
||||
context: [
|
||||
"status": String(describing: status),
|
||||
"error": String(describing: error),
|
||||
"input_frames": String(inputBuffer.frameLength),
|
||||
"output_capacity": String(outputBuffer.frameCapacity),
|
||||
])
|
||||
return false
|
||||
}
|
||||
|
||||
let outputCount = Int(
|
||||
outputBuffer.frameLength * targetFormat.streamDescription.pointee.mBytesPerFrame)
|
||||
handler(outputBuffer.audioBufferList.pointee.mBuffers.mData!, outputCount)
|
||||
return true
|
||||
}
|
||||
|
||||
public static func toSampleRate(
|
||||
_ sampleRate: Double, from sourceFormat: AudioStreamBasicDescription
|
||||
) throws -> AudioFormatConverter {
|
||||
var targetFormat = AudioStreamBasicDescription()
|
||||
targetFormat.mSampleRate = sampleRate
|
||||
targetFormat.mFormatID = kAudioFormatLinearPCM
|
||||
targetFormat.mFormatFlags = kAudioFormatFlagIsPacked | kAudioFormatFlagIsSignedInteger
|
||||
targetFormat.mFramesPerPacket = 1
|
||||
targetFormat.mBitsPerChannel = 16
|
||||
targetFormat.mChannelsPerFrame = sourceFormat.mChannelsPerFrame
|
||||
targetFormat.mBytesPerFrame =
|
||||
(targetFormat.mBitsPerChannel / 8) * sourceFormat.mChannelsPerFrame
|
||||
targetFormat.mBytesPerPacket = targetFormat.mFramesPerPacket * targetFormat.mBytesPerFrame
|
||||
|
||||
return try AudioFormatConverter(sourceFormat: sourceFormat, targetFormat: targetFormat)
|
||||
}
|
||||
|
||||
public static func isValidSampleRate(_ sampleRate: Double) -> Bool {
|
||||
return [8000, 16000, 22050, 24000, 32000, 44100, 48000].contains(sampleRate)
|
||||
}
|
||||
}
|
||||
+12
-18
@@ -3,25 +3,26 @@ import CoreAudio
|
||||
import Foundation
|
||||
|
||||
public class AudioFormatManager {
|
||||
public static func getDeviceFormat(deviceID: AudioObjectID) -> AudioStreamBasicDescription {
|
||||
public static func getDeviceFormat(deviceID: AudioObjectID) throws -> AudioStreamBasicDescription
|
||||
{
|
||||
// First, wait for the device to become alive/ready
|
||||
let deviceReadyTimeout = 2.0 // 2 seconds max wait
|
||||
let pollInterval = 0.1 // 100ms poll interval
|
||||
let maxPolls = Int(deviceReadyTimeout / pollInterval)
|
||||
|
||||
Logger.debug(
|
||||
AudioTeeLogging.logger.debug(
|
||||
"Waiting for audio device to become ready", context: ["device_id": String(deviceID)])
|
||||
|
||||
// Poll device readiness
|
||||
for poll in 1...maxPolls {
|
||||
if isAudioDeviceValid(deviceID) {
|
||||
Logger.debug(
|
||||
AudioTeeLogging.logger.debug(
|
||||
"Audio device is ready", context: ["device_id": String(deviceID), "polls": String(poll)])
|
||||
break
|
||||
}
|
||||
|
||||
if poll == maxPolls {
|
||||
Logger.info(
|
||||
AudioTeeLogging.logger.info(
|
||||
"Device did not become ready within timeout, proceeding anyway",
|
||||
context: [
|
||||
"device_id": String(deviceID),
|
||||
@@ -30,7 +31,7 @@ public class AudioFormatManager {
|
||||
break
|
||||
}
|
||||
|
||||
Logger.info("------- not ready; retrying...")
|
||||
AudioTeeLogging.logger.info("------- not ready; retrying...")
|
||||
|
||||
Thread.sleep(forTimeInterval: pollInterval)
|
||||
}
|
||||
@@ -49,11 +50,12 @@ public class AudioFormatManager {
|
||||
deviceID, &propertyAddress, 0, nil, &propertySize, &streamFormat)
|
||||
|
||||
if status == noErr {
|
||||
Logger.debug("Successfully retrieved device format", context: ["attempt": String(attempt)])
|
||||
AudioTeeLogging.logger.debug(
|
||||
"Successfully retrieved device format", context: ["attempt": String(attempt)])
|
||||
return streamFormat
|
||||
}
|
||||
|
||||
Logger.info(
|
||||
AudioTeeLogging.logger.info(
|
||||
"------- Failed to get stream format after device ready check, retrying...",
|
||||
context: [
|
||||
"attempt": String(attempt),
|
||||
@@ -69,16 +71,14 @@ public class AudioFormatManager {
|
||||
}
|
||||
|
||||
// If all attempts failed after device readiness confirmation, this is a genuine error
|
||||
Logger.error(
|
||||
AudioTeeLogging.logger.error(
|
||||
"Failed to get device format after device readiness check and retries",
|
||||
context: [
|
||||
"device_id": String(deviceID),
|
||||
"device_was_ready": "true",
|
||||
])
|
||||
|
||||
fatalError(
|
||||
"Failed to get stream format from ready device: \(deviceID). This indicates a Core Audio subsystem error."
|
||||
)
|
||||
throw AudioTeeError.deviceFormatUnavailable(deviceID)
|
||||
}
|
||||
|
||||
static func createMetadata(for format: AudioStreamBasicDescription) -> AudioStreamMetadata {
|
||||
@@ -94,14 +94,8 @@ public class AudioFormatManager {
|
||||
)
|
||||
}
|
||||
|
||||
public static func writeMetadata(for format: AudioStreamBasicDescription) {
|
||||
let metadata = createMetadata(for: format)
|
||||
Logger.writeMessage(.metadata, data: metadata)
|
||||
Logger.writeMessage(.streamStart, data: Optional<String>.none)
|
||||
}
|
||||
|
||||
public static func logFormatInfo(_ format: AudioStreamBasicDescription) {
|
||||
Logger.debug(
|
||||
AudioTeeLogging.logger.debug(
|
||||
"Using device's native format",
|
||||
context: [
|
||||
"channels": String(format.mChannelsPerFrame),
|
||||
@@ -5,29 +5,39 @@ import Foundation
|
||||
public class AudioRecorder {
|
||||
private var deviceID: AudioObjectID
|
||||
private var ioProcID: AudioDeviceIOProcID?
|
||||
private var sourceFormat: AudioStreamBasicDescription?
|
||||
private var finalFormat: AudioStreamBasicDescription?
|
||||
private var finalFormat: AudioStreamBasicDescription!
|
||||
private var audioBuffer: AudioBuffer?
|
||||
private var outputHandler: AudioOutputHandler
|
||||
private var converter: AudioFormatConverter?
|
||||
private var chunkDuration: Double
|
||||
|
||||
init(
|
||||
/// The audio format this recorder produces (after any conversion).
|
||||
public var outputFormat: AudioStreamBasicDescription {
|
||||
return finalFormat
|
||||
}
|
||||
|
||||
/// Whether this recorder is performing sample rate conversion.
|
||||
public var isConverting: Bool {
|
||||
return converter != nil
|
||||
}
|
||||
|
||||
public init(
|
||||
deviceID: AudioObjectID, outputHandler: AudioOutputHandler, convertToSampleRate: Double? = nil,
|
||||
chunkDuration: Double = 0.2
|
||||
) {
|
||||
) throws {
|
||||
self.deviceID = deviceID
|
||||
self.outputHandler = outputHandler
|
||||
self.chunkDuration = chunkDuration
|
||||
|
||||
// Get source format and set up conversion if requested
|
||||
let sourceFormat = AudioFormatManager.getDeviceFormat(deviceID: deviceID)
|
||||
self.sourceFormat = sourceFormat
|
||||
let sourceFormat = try AudioFormatManager.getDeviceFormat(deviceID: deviceID)
|
||||
|
||||
// Set up the audio buffer using source format and configurable chunk duration
|
||||
self.audioBuffer = AudioBuffer(format: sourceFormat, chunkDuration: chunkDuration)
|
||||
|
||||
if let targetSampleRate = convertToSampleRate {
|
||||
// Validate sample rate
|
||||
guard AudioFormatConverter.isValidSampleRate(targetSampleRate) else {
|
||||
Logger.error("Invalid sample rate", context: ["sample_rate": String(targetSampleRate)])
|
||||
AudioTeeLogging.logger.error(
|
||||
"Invalid sample rate", context: ["sample_rate": String(targetSampleRate)])
|
||||
self.converter = nil
|
||||
self.finalFormat = sourceFormat
|
||||
return
|
||||
@@ -37,10 +47,10 @@ public class AudioRecorder {
|
||||
let converter = try AudioFormatConverter.toSampleRate(targetSampleRate, from: sourceFormat)
|
||||
self.converter = converter
|
||||
self.finalFormat = converter.targetFormatDescription
|
||||
Logger.info(
|
||||
AudioTeeLogging.logger.info(
|
||||
"Audio conversion enabled", context: ["target_sample_rate": String(targetSampleRate)])
|
||||
} catch {
|
||||
Logger.error(
|
||||
AudioTeeLogging.logger.error(
|
||||
"Failed to create audio converter, using original format",
|
||||
context: ["error": String(describing: error)])
|
||||
self.converter = nil
|
||||
@@ -52,32 +62,24 @@ public class AudioRecorder {
|
||||
}
|
||||
}
|
||||
|
||||
func startRecording() {
|
||||
Logger.debug("Starting audio recording")
|
||||
public func startRecording() throws {
|
||||
AudioTeeLogging.logger.debug("Starting audio recording")
|
||||
|
||||
guard let sourceFormat = sourceFormat, let finalFormat = finalFormat else {
|
||||
fatalError("Audio formats not initialized")
|
||||
}
|
||||
|
||||
// Set up the audio buffer using source format and configurable chunk duration
|
||||
self.audioBuffer = AudioBuffer(format: sourceFormat, chunkDuration: chunkDuration)
|
||||
|
||||
// Log format info and send metadata for FINAL format
|
||||
// Log format info and send metadata for final format
|
||||
AudioFormatManager.logFormatInfo(finalFormat)
|
||||
let metadata = AudioFormatManager.createMetadata(for: finalFormat)
|
||||
outputHandler.handleMetadata(metadata)
|
||||
outputHandler.handleStreamStart()
|
||||
|
||||
// Set up and start the IO proc
|
||||
setupAndStartIOProc()
|
||||
try setupAndStartIOProc()
|
||||
|
||||
Logger.info("Audio device started successfully")
|
||||
AudioTeeLogging.logger.info("Audio device started successfully")
|
||||
}
|
||||
|
||||
// Note to self, what about installTap? Would require audio engine and a node?
|
||||
// No; AudioEngine.installTap() can only fire as often as 100ms. too slow for us
|
||||
private func setupAndStartIOProc() {
|
||||
Logger.debug("Creating IO proc")
|
||||
private func setupAndStartIOProc() throws {
|
||||
AudioTeeLogging.logger.debug("Creating IO proc")
|
||||
var status = AudioDeviceCreateIOProcID(
|
||||
deviceID,
|
||||
{
|
||||
@@ -91,15 +93,15 @@ public class AudioRecorder {
|
||||
)
|
||||
|
||||
guard status == noErr else {
|
||||
fatalError("Failed to create IO proc: \(status)")
|
||||
throw AudioTeeError.ioProcCreationFailed(status)
|
||||
}
|
||||
|
||||
Logger.debug("Starting audio device")
|
||||
AudioTeeLogging.logger.debug("Starting audio device")
|
||||
status = AudioDeviceStart(deviceID, ioProcID)
|
||||
|
||||
if status != noErr {
|
||||
cleanupIOProc()
|
||||
fatalError("Failed to start audio device: \(status). Device ID: \(deviceID)")
|
||||
throw AudioTeeError.deviceStartFailed(status)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -107,35 +109,43 @@ public class AudioRecorder {
|
||||
let bufferList = inputData.pointee
|
||||
let firstBuffer = bufferList.mBuffers
|
||||
|
||||
guard firstBuffer.mData != nil && firstBuffer.mDataByteSize > 0 else {
|
||||
"Warning: Received empty audio buffer".print(to: .standardError)
|
||||
guard let sourcePointer = firstBuffer.mData, firstBuffer.mDataByteSize > 0 else {
|
||||
AudioTeeLogging.logger.error("Received empty audio buffer")
|
||||
return noErr
|
||||
}
|
||||
|
||||
// Append raw audio data to buffer
|
||||
let audioData = Data(bytes: firstBuffer.mData!, count: Int(firstBuffer.mDataByteSize))
|
||||
audioBuffer?.append(audioData)
|
||||
// Copy directly from the Core Audio buffer into our ring buffer.
|
||||
// This avoids creating an intermediate Data object (heap alloc + memcpy)
|
||||
// on every IO callback (~10ms). The pointer is valid for the duration
|
||||
// of this callback, so this is safe.
|
||||
audioBuffer?.append(from: sourcePointer, count: Int(firstBuffer.mDataByteSize))
|
||||
|
||||
// Process and send complete chunks, applying conversion if needed
|
||||
audioBuffer?.processChunks().forEach { packet in
|
||||
let processedPacket = converter?.transform(packet) ?? packet
|
||||
outputHandler.handleAudioPacket(processedPacket)
|
||||
}
|
||||
processAudioBuffer()
|
||||
|
||||
return noErr
|
||||
}
|
||||
|
||||
func stopRecording() {
|
||||
// Send any remaining buffered audio, applying conversion if needed
|
||||
audioBuffer?.processChunks().forEach { packet in
|
||||
let processedPacket = converter?.transform(packet) ?? packet
|
||||
outputHandler.handleAudioPacket(processedPacket)
|
||||
}
|
||||
|
||||
public func stopRecording() {
|
||||
processAudioBuffer()
|
||||
outputHandler.handleStreamStop()
|
||||
cleanupIOProc()
|
||||
}
|
||||
|
||||
private func processAudioBuffer() {
|
||||
audioBuffer?.processChunks { pointer, count in
|
||||
if let converter = self.converter {
|
||||
if !converter.transform(from: pointer, count: count, handler: { outPtr, outCount in
|
||||
self.outputHandler.handleAudioData(outPtr, count: outCount)
|
||||
}) {
|
||||
// Conversion failed — pass through unconverted audio
|
||||
self.outputHandler.handleAudioData(pointer, count: count)
|
||||
}
|
||||
} else {
|
||||
self.outputHandler.handleAudioData(pointer, count: count)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private func cleanupIOProc() {
|
||||
if let ioProcID = ioProcID {
|
||||
AudioDeviceStop(deviceID, ioProcID)
|
||||
+20
-24
@@ -3,16 +3,14 @@ import AudioToolbox
|
||||
import CoreAudio
|
||||
import Foundation
|
||||
|
||||
class AudioTapManager {
|
||||
public class AudioTapManager {
|
||||
private var tapID: AudioObjectID?
|
||||
private var deviceID: AudioObjectID?
|
||||
|
||||
init() {
|
||||
// Empty init - setup happens in setupAudioTap()
|
||||
}
|
||||
public init() {}
|
||||
|
||||
deinit {
|
||||
Logger.debug("Cleaning up audio tap manager")
|
||||
AudioTeeLogging.logger.debug("Cleaning up audio tap manager")
|
||||
|
||||
if let tapID = tapID {
|
||||
AudioHardwareDestroyProcessTap(tapID)
|
||||
@@ -26,8 +24,8 @@ class AudioTapManager {
|
||||
}
|
||||
|
||||
/// Sets up the audio tap and aggregate device
|
||||
func setupAudioTap(with config: TapConfiguration) throws {
|
||||
Logger.debug("Setting up audio tap manager")
|
||||
public func setupAudioTap(with config: TapConfiguration) throws {
|
||||
AudioTeeLogging.logger.debug("Setting up audio tap manager")
|
||||
|
||||
tapID = try createSystemAudioTap(with: config)
|
||||
deviceID = try createAggregateDevice()
|
||||
@@ -38,51 +36,48 @@ class AudioTapManager {
|
||||
|
||||
try addTapToAggregateDevice(tapID: tapID, deviceID: deviceID)
|
||||
|
||||
Logger.debug("Audio tap manager setup complete")
|
||||
AudioTeeLogging.logger.debug("Audio tap manager setup complete")
|
||||
}
|
||||
|
||||
/// Returns the aggregate device ID for recording
|
||||
func getDeviceID() -> AudioObjectID? {
|
||||
public func getDeviceID() -> AudioObjectID? {
|
||||
return deviceID
|
||||
}
|
||||
|
||||
private func createSystemAudioTap(with config: TapConfiguration) throws -> AudioObjectID {
|
||||
Logger.debug("Creating tap description")
|
||||
// Create a tap description
|
||||
AudioTeeLogging.logger.debug("Creating tap description")
|
||||
let description = CATapDescription()
|
||||
|
||||
// Configure the tap to capture all system audio
|
||||
description.name = "audiotee-tap"
|
||||
description.processes = try translatePIDsToProcessObjects(config.processes) // Properly translate PIDs
|
||||
description.isPrivate = true
|
||||
description.muteBehavior = config.muteBehavior.coreAudioValue
|
||||
description.isMixdown = true
|
||||
description.isMono = true
|
||||
description.isMono = config.isMono
|
||||
description.isExclusive = config.isExclusive
|
||||
description.deviceUID = nil // system default
|
||||
description.stream = 0 // first stream of output device
|
||||
description.deviceUID = nil // system default
|
||||
description.stream = 0 // first stream of output device
|
||||
|
||||
Logger.debug(
|
||||
AudioTeeLogging.logger.debug(
|
||||
"Tap description configured",
|
||||
context: [
|
||||
"name": description.name,
|
||||
"processes": String(describing: config.processes),
|
||||
"private": String(description.isPrivate),
|
||||
"mute": String(describing: description.muteBehavior),
|
||||
"mixdown": String(description.isMixdown),
|
||||
"mono": String(description.isMono),
|
||||
"exclusive": String(description.isExclusive),
|
||||
])
|
||||
|
||||
// Create the tap
|
||||
Logger.debug("Creating tap")
|
||||
AudioTeeLogging.logger.debug("Creating tap")
|
||||
var tapID = AudioObjectID(kAudioObjectUnknown)
|
||||
let status = AudioHardwareCreateProcessTap(description, &tapID)
|
||||
|
||||
Logger.debug(
|
||||
AudioTeeLogging.logger.debug(
|
||||
"AudioHardwareCreateProcessTap completed", context: ["status": String(status)])
|
||||
guard status == kAudioHardwareNoError else {
|
||||
Logger.error("Failed to create audio tap", context: ["status": String(status)])
|
||||
AudioTeeLogging.logger.error(
|
||||
"Failed to create audio tap", context: ["status": String(status)])
|
||||
throw AudioTeeError.tapCreationFailed(status)
|
||||
}
|
||||
|
||||
@@ -94,7 +89,7 @@ class AudioTapManager {
|
||||
tapID, &propertyAddress, 0, nil, &propertySize, &streamDescription)
|
||||
|
||||
if formatStatus == noErr {
|
||||
Logger.debug(
|
||||
AudioTeeLogging.logger.debug(
|
||||
"Tap format retrieved",
|
||||
context: [
|
||||
"channels": String(streamDescription.mChannelsPerFrame),
|
||||
@@ -121,7 +116,8 @@ class AudioTapManager {
|
||||
let status = AudioHardwareCreateAggregateDevice(description as CFDictionary, &deviceID)
|
||||
|
||||
guard status == kAudioHardwareNoError else {
|
||||
Logger.error("Failed to create aggregate device", context: ["status": String(status)])
|
||||
AudioTeeLogging.logger.error(
|
||||
"Failed to create aggregate device", context: ["status": String(status)])
|
||||
throw AudioTeeError.aggregateDeviceCreationFailed(status)
|
||||
}
|
||||
|
||||
@@ -148,7 +144,7 @@ class AudioTapManager {
|
||||
}
|
||||
|
||||
guard status == kAudioHardwareNoError else {
|
||||
Logger.error(
|
||||
AudioTeeLogging.logger.error(
|
||||
"Failed to add tap to aggregate device", context: ["status": String(status)])
|
||||
throw AudioTeeError.tapAssignmentFailed(status)
|
||||
}
|
||||
@@ -1,3 +1,4 @@
|
||||
import CoreAudio
|
||||
import Foundation
|
||||
|
||||
// MARK: - Core AudioTee Errors
|
||||
@@ -8,6 +9,9 @@ public enum AudioTeeError: Error {
|
||||
case aggregateDeviceCreationFailed(OSStatus)
|
||||
case tapAssignmentFailed(OSStatus)
|
||||
case pidTranslationFailed([Int32])
|
||||
case deviceFormatUnavailable(AudioObjectID)
|
||||
case ioProcCreationFailed(OSStatus)
|
||||
case deviceStartFailed(OSStatus)
|
||||
}
|
||||
|
||||
// MARK: - Audio Format Conversion Errors
|
||||
+3
-1
@@ -2,10 +2,12 @@ public struct TapConfiguration {
|
||||
public let processes: [Int32]
|
||||
public let muteBehavior: TapMuteBehavior
|
||||
public let isExclusive: Bool
|
||||
public let isMono: Bool
|
||||
|
||||
public init(processes: [Int32], muteBehavior: TapMuteBehavior, isExclusive: Bool) {
|
||||
public init(processes: [Int32], muteBehavior: TapMuteBehavior, isExclusive: Bool, isMono: Bool) {
|
||||
self.processes = processes
|
||||
self.muteBehavior = muteBehavior
|
||||
self.isExclusive = isExclusive
|
||||
self.isMono = isMono
|
||||
}
|
||||
}
|
||||
+3
-2
@@ -1,9 +1,10 @@
|
||||
|
||||
import Foundation
|
||||
|
||||
/// Protocol for handling audio output in different formats
|
||||
public protocol AudioOutputHandler {
|
||||
func handleAudioPacket(_ packet: AudioPacket)
|
||||
/// Called with a pointer to raw PCM audio data. The pointer is only
|
||||
/// valid for the duration of this call.
|
||||
func handleAudioData(_ pointer: UnsafeRawPointer, count: Int)
|
||||
func handleMetadata(_ metadata: AudioStreamMetadata)
|
||||
func handleStreamStart()
|
||||
func handleStreamStop()
|
||||
@@ -7,9 +7,6 @@ public enum MessageType: String, Codable {
|
||||
case streamStart = "stream_start"
|
||||
case streamStop = "stream_stop"
|
||||
|
||||
// Audio data
|
||||
case audio
|
||||
|
||||
// Logging
|
||||
case info
|
||||
case error
|
||||
@@ -0,0 +1,44 @@
|
||||
import Foundation
|
||||
|
||||
// MARK: - Logging protocol
|
||||
|
||||
/// Protocol that library consumers implement to receive log output.
|
||||
/// The library never writes to stderr directly — it calls through this.
|
||||
public protocol AudioTeeLogger {
|
||||
func debug(_ message: String, context: [String: String]?)
|
||||
func info(_ message: String, context: [String: String]?)
|
||||
func error(_ message: String, context: [String: String]?)
|
||||
|
||||
/// Called for structured lifecycle messages (metadata, stream_start, stream_stop).
|
||||
/// Default implementation is a no-op — pure library consumers get metadata
|
||||
/// via AudioOutputHandler instead.
|
||||
func writeMessage<T: Codable>(_ type: MessageType, data: T?)
|
||||
}
|
||||
|
||||
// MARK: - Defaults
|
||||
|
||||
extension AudioTeeLogger {
|
||||
/// Library consumers typically don't need structured message output;
|
||||
/// they receive metadata via the AudioOutputHandler protocol instead.
|
||||
public func writeMessage<T: Codable>(_ type: MessageType, data: T?) {}
|
||||
|
||||
/// Convenience overloads so callers can omit context when it's nil.
|
||||
public func debug(_ message: String) { debug(message, context: nil) }
|
||||
public func info(_ message: String) { info(message, context: nil) }
|
||||
public func error(_ message: String) { error(message, context: nil) }
|
||||
}
|
||||
|
||||
// MARK: - Global logging configuration
|
||||
|
||||
/// Global logger instance. Defaults to StderrJSONLogger (CLI behavior).
|
||||
/// Library consumers can replace this before calling any AudioTeeCore API.
|
||||
///
|
||||
/// // Silence all logging:
|
||||
/// AudioTeeLogging.logger = NullLogger()
|
||||
///
|
||||
/// // Custom logging:
|
||||
/// AudioTeeLogging.logger = MyOSLogLogger()
|
||||
///
|
||||
public enum AudioTeeLogging {
|
||||
nonisolated(unsafe) public static var logger: AudioTeeLogger = StderrJSONLogger()
|
||||
}
|
||||
@@ -0,0 +1,57 @@
|
||||
import Foundation
|
||||
|
||||
/// Default logger implementation that writes JSON messages to stderr.
|
||||
/// This is the CLI-appropriate logger; library consumers can replace it
|
||||
/// via AudioTeeLogging.logger.
|
||||
public class StderrJSONLogger: AudioTeeLogger {
|
||||
private let dateFormatter: ISO8601DateFormatter = {
|
||||
let formatter = ISO8601DateFormatter()
|
||||
formatter.formatOptions = [
|
||||
.withInternetDateTime,
|
||||
.withFractionalSeconds,
|
||||
]
|
||||
return formatter
|
||||
}()
|
||||
|
||||
private let jsonEncoder: JSONEncoder = {
|
||||
let encoder = JSONEncoder()
|
||||
return encoder
|
||||
}()
|
||||
|
||||
public init() {
|
||||
// Configured in init because stored property initializers can't
|
||||
// reference other instance properties (self.dateFormatter).
|
||||
jsonEncoder.dateEncodingStrategy = .custom { [dateFormatter] date, encoder in
|
||||
var container = encoder.singleValueContainer()
|
||||
try container.encode(dateFormatter.string(from: date))
|
||||
}
|
||||
}
|
||||
|
||||
// Write any message with the unified envelope to stderr
|
||||
public func writeMessage<T: Codable>(_ type: MessageType, data: T?) {
|
||||
let message = Message(type: type, data: data)
|
||||
do {
|
||||
let jsonData = try jsonEncoder.encode(message)
|
||||
FileHandle.standardError.write(jsonData)
|
||||
FileHandle.standardError.write("\n".data(using: .utf8)!)
|
||||
} catch {
|
||||
// TODO: handle at some point
|
||||
}
|
||||
}
|
||||
|
||||
// Convenience methods for different message types
|
||||
public func info(_ message: String, context: [String: String]? = nil) {
|
||||
let logData = LogData(message: message, context: context)
|
||||
writeMessage(.info, data: logData)
|
||||
}
|
||||
|
||||
public func error(_ message: String, context: [String: String]? = nil) {
|
||||
let logData = LogData(message: message, context: context)
|
||||
writeMessage(.error, data: logData)
|
||||
}
|
||||
|
||||
public func debug(_ message: String, context: [String: String]? = nil) {
|
||||
let logData = LogData(message: message, context: context)
|
||||
writeMessage(.debug, data: logData)
|
||||
}
|
||||
}
|
||||
@@ -15,7 +15,7 @@ func isAudioDeviceValid(_ deviceID: AudioObjectID) -> Bool {
|
||||
|
||||
let valid = status == kAudioHardwareNoError && isAlive == 1
|
||||
|
||||
Logger.debug(
|
||||
AudioTeeLogging.logger.debug(
|
||||
"Checked device validity",
|
||||
context: [
|
||||
"device_id": String(deviceID),
|
||||
@@ -63,7 +63,7 @@ func translatePIDsToProcessObjects(_ pids: [Int32]) throws -> [AudioObjectID] {
|
||||
|
||||
if status == kAudioHardwareNoError && processObject != kAudioObjectUnknown {
|
||||
processObjects.append(processObject)
|
||||
Logger.debug(
|
||||
AudioTeeLogging.logger.debug(
|
||||
"Translated PID to process object",
|
||||
context: [
|
||||
"pid": String(pid),
|
||||
@@ -71,7 +71,7 @@ func translatePIDsToProcessObjects(_ pids: [Int32]) throws -> [AudioObjectID] {
|
||||
])
|
||||
} else {
|
||||
failedPIDs.append(pid)
|
||||
Logger.debug(
|
||||
AudioTeeLogging.logger.debug(
|
||||
"Failed to translate PID to process object",
|
||||
context: [
|
||||
"pid": String(pid),
|
||||
@@ -87,11 +87,3 @@ func translatePIDsToProcessObjects(_ pids: [Int32]) throws -> [AudioObjectID] {
|
||||
|
||||
return processObjects
|
||||
}
|
||||
|
||||
extension String {
|
||||
func print(to fileHandle: FileHandle) {
|
||||
if let data = (self + "\n").data(using: .utf8) {
|
||||
fileHandle.write(data)
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,16 +0,0 @@
|
||||
enum OutputFormat: String, CaseIterable {
|
||||
case json = "json"
|
||||
case binary = "binary"
|
||||
case auto = "auto"
|
||||
|
||||
var description: String {
|
||||
switch self {
|
||||
case .json:
|
||||
return "Base64-encoded JSON (terminal-safe)"
|
||||
case .binary:
|
||||
return "Binary with JSON headers (pipe-optimised)"
|
||||
case .auto:
|
||||
return "Auto-detect based on TTY (default)"
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,106 +0,0 @@
|
||||
import CoreAudio
|
||||
import Foundation
|
||||
|
||||
public class AudioBuffer {
|
||||
private var buffer: [UInt8]
|
||||
private var writeIndex: Int = 0
|
||||
private var readIndex: Int = 0
|
||||
private var availableBytes: Int = 0
|
||||
private let maxBufferSize: Int
|
||||
|
||||
private let bytesPerChunk: Int
|
||||
private let chunkDuration: Double
|
||||
|
||||
public init(format: AudioStreamBasicDescription, chunkDuration: Double = 0.2) {
|
||||
|
||||
// Pre-calculate chunk parameters
|
||||
let bytesPerFrame = Int(format.mBytesPerFrame)
|
||||
let samplesPerChunk = Int(format.mSampleRate * chunkDuration)
|
||||
self.bytesPerChunk = samplesPerChunk * bytesPerFrame
|
||||
self.chunkDuration = Double(samplesPerChunk) / format.mSampleRate
|
||||
|
||||
// Calculate max buffer size to hold ~10 seconds of audio, way more than the maximum we allow
|
||||
let bytesPerSecond = Int(format.mSampleRate) * bytesPerFrame
|
||||
self.maxBufferSize = bytesPerSecond * 10
|
||||
|
||||
// Pre-allocated ring buffer
|
||||
self.buffer = Array(repeating: 0, count: maxBufferSize)
|
||||
}
|
||||
|
||||
public func append(_ data: Data) {
|
||||
guard availableBytes + data.count <= maxBufferSize else {
|
||||
Logger.error("Audio buffer overflow", context: [
|
||||
"requested": String(data.count),
|
||||
"available": String(maxBufferSize - availableBytes)
|
||||
])
|
||||
return
|
||||
}
|
||||
|
||||
data.withUnsafeBytes { bytes in
|
||||
let sourceBytes = bytes.bindMemory(to: UInt8.self)
|
||||
let dataSize = sourceBytes.count
|
||||
|
||||
// Check if we can copy in one block (no wrap-around)
|
||||
if writeIndex + dataSize <= maxBufferSize {
|
||||
// only one write needed
|
||||
buffer.replaceSubrange(writeIndex..<writeIndex + dataSize, with: sourceBytes)
|
||||
writeIndex = (writeIndex + dataSize) % maxBufferSize
|
||||
} else {
|
||||
// two writes needed due to wrap-around
|
||||
let firstChunkSize = maxBufferSize - writeIndex
|
||||
let secondChunkSize = dataSize - firstChunkSize
|
||||
|
||||
buffer.replaceSubrange(writeIndex..<maxBufferSize, with: sourceBytes.prefix(firstChunkSize))
|
||||
buffer.replaceSubrange(0..<secondChunkSize, with: sourceBytes.suffix(secondChunkSize))
|
||||
|
||||
writeIndex = secondChunkSize
|
||||
}
|
||||
}
|
||||
|
||||
availableBytes += data.count
|
||||
}
|
||||
|
||||
public func processChunks() -> [AudioPacket] {
|
||||
var packets: [AudioPacket] = []
|
||||
|
||||
while let packet = nextChunk() {
|
||||
packets.append(packet)
|
||||
}
|
||||
|
||||
return packets
|
||||
}
|
||||
|
||||
private func nextChunk() -> AudioPacket? {
|
||||
// Check if we have enough data for a complete chunk
|
||||
guard availableBytes >= bytesPerChunk else { return nil }
|
||||
|
||||
var chunkData = Data(capacity: bytesPerChunk)
|
||||
|
||||
// Check if we can copy in one block (no wrap-around)
|
||||
if readIndex + bytesPerChunk <= maxBufferSize {
|
||||
// one copy needed
|
||||
chunkData.append(contentsOf: buffer[readIndex..<readIndex + bytesPerChunk])
|
||||
readIndex = (readIndex + bytesPerChunk) % maxBufferSize
|
||||
} else {
|
||||
// two copies needed due to wrap-around
|
||||
let firstChunkSize = maxBufferSize - readIndex
|
||||
let secondChunkSize = bytesPerChunk - firstChunkSize
|
||||
|
||||
chunkData.append(contentsOf: buffer[readIndex..<maxBufferSize])
|
||||
chunkData.append(contentsOf: buffer[0..<secondChunkSize])
|
||||
|
||||
readIndex = secondChunkSize
|
||||
}
|
||||
|
||||
availableBytes -= bytesPerChunk
|
||||
|
||||
let packet = AudioPacket(
|
||||
timestamp: Date(),
|
||||
duration: chunkDuration,
|
||||
peakAmplitude: 0.0,
|
||||
rawAudioData: chunkData
|
||||
)
|
||||
|
||||
return packet
|
||||
}
|
||||
}
|
||||
@@ -1,162 +0,0 @@
|
||||
import AVFoundation
|
||||
import CoreAudio
|
||||
import Foundation
|
||||
|
||||
/// Simple audio format converter using AVFoundation
|
||||
public class AudioFormatConverter {
|
||||
private let avConverter: AVAudioConverter
|
||||
private let sourceFormat: AVAudioFormat
|
||||
private let targetFormat: AVAudioFormat
|
||||
|
||||
public init(sourceFormat: AudioStreamBasicDescription, targetFormat: AudioStreamBasicDescription)
|
||||
throws
|
||||
{
|
||||
var mutableSourceFormat = sourceFormat
|
||||
var mutableTargetFormat = targetFormat
|
||||
|
||||
guard let sourceAVFormat = AVAudioFormat(streamDescription: &mutableSourceFormat),
|
||||
let targetAVFormat = AVAudioFormat(streamDescription: &mutableTargetFormat)
|
||||
else {
|
||||
throw AudioConverterError.invalidFormat
|
||||
}
|
||||
|
||||
guard let converter = AVAudioConverter(from: sourceAVFormat, to: targetAVFormat) else {
|
||||
throw AudioConverterError.creationFailed
|
||||
}
|
||||
|
||||
self.sourceFormat = sourceAVFormat
|
||||
self.targetFormat = targetAVFormat
|
||||
self.avConverter = converter
|
||||
|
||||
Logger.debug(
|
||||
"Audio converter created",
|
||||
context: [
|
||||
"source_sample_rate": String(sourceAVFormat.sampleRate),
|
||||
"target_sample_rate": String(targetAVFormat.sampleRate),
|
||||
"source_channels": String(sourceAVFormat.channelCount),
|
||||
"target_channels": String(targetAVFormat.channelCount),
|
||||
])
|
||||
|
||||
// Warn about upsampling once during initialization
|
||||
if targetAVFormat.sampleRate > sourceAVFormat.sampleRate {
|
||||
Logger.info(
|
||||
"Upsampling audio - this doesn't add frequency content above the original Nyquist limit",
|
||||
context: [
|
||||
"source_rate": String(sourceAVFormat.sampleRate),
|
||||
"target_rate": String(targetAVFormat.sampleRate),
|
||||
])
|
||||
}
|
||||
}
|
||||
|
||||
/// Get the target format as AudioStreamBasicDescription
|
||||
public var targetFormatDescription: AudioStreamBasicDescription {
|
||||
return targetFormat.streamDescription.pointee
|
||||
}
|
||||
|
||||
public func transform(_ packet: AudioPacket) -> AudioPacket {
|
||||
let inputData = packet.rawAudioData
|
||||
|
||||
// Calculate frame counts
|
||||
let inputFrameCount =
|
||||
inputData.count / Int(sourceFormat.streamDescription.pointee.mBytesPerFrame)
|
||||
let outputFrameCount = Int(
|
||||
Double(inputFrameCount) * (targetFormat.sampleRate / sourceFormat.sampleRate))
|
||||
|
||||
// Create input buffer
|
||||
guard
|
||||
let inputBuffer = AVAudioPCMBuffer(
|
||||
pcmFormat: sourceFormat, frameCapacity: AVAudioFrameCount(inputFrameCount))
|
||||
else {
|
||||
Logger.error("Failed to create input buffer")
|
||||
return packet
|
||||
}
|
||||
|
||||
// Copy input data to buffer
|
||||
inputData.withUnsafeBytes { bytes in
|
||||
let dest = inputBuffer.audioBufferList.pointee.mBuffers.mData!
|
||||
dest.copyMemory(from: bytes.baseAddress!, byteCount: inputData.count)
|
||||
}
|
||||
inputBuffer.frameLength = AVAudioFrameCount(inputFrameCount)
|
||||
|
||||
// Create output buffer
|
||||
guard
|
||||
let outputBuffer = AVAudioPCMBuffer(
|
||||
pcmFormat: targetFormat, frameCapacity: AVAudioFrameCount(outputFrameCount))
|
||||
else {
|
||||
Logger.error("Failed to create output buffer")
|
||||
return packet
|
||||
}
|
||||
|
||||
// Perform conversion - simpler approach
|
||||
var error: NSError?
|
||||
|
||||
let status = avConverter.convert(to: outputBuffer, error: &error) {
|
||||
requestedPackets, outStatus in
|
||||
// Always provide our input buffer and let converter manage it
|
||||
outStatus.pointee = .haveData
|
||||
return inputBuffer
|
||||
}
|
||||
|
||||
// Check if conversion produced output (regardless of status code)
|
||||
guard outputBuffer.frameLength > 0 else {
|
||||
Logger.error(
|
||||
"Audio conversion produced no output",
|
||||
context: [
|
||||
"status": String(describing: status),
|
||||
"error": String(describing: error),
|
||||
"input_frames": String(inputBuffer.frameLength),
|
||||
"output_capacity": String(outputBuffer.frameCapacity),
|
||||
])
|
||||
return packet
|
||||
}
|
||||
|
||||
// Extract converted data
|
||||
let outputData = Data(
|
||||
bytes: outputBuffer.audioBufferList.pointee.mBuffers.mData!,
|
||||
count: Int(outputBuffer.frameLength * targetFormat.streamDescription.pointee.mBytesPerFrame))
|
||||
|
||||
// Return new packet with converted audio (keeping original metadata for simplicity)
|
||||
return AudioPacket(
|
||||
timestamp: packet.timestamp,
|
||||
duration: packet.duration,
|
||||
peakAmplitude: packet.peakAmplitude,
|
||||
rawAudioData: outputData
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
// MARK: - Convenience Constructors
|
||||
|
||||
extension AudioFormatConverter {
|
||||
/// Create a converter to a specific sample rate with mono PCM 16-bit output
|
||||
/// Since the tap already converts to mono, we hardcode channels to 1
|
||||
public static func toSampleRate(
|
||||
_ sampleRate: Double, from sourceFormat: AudioStreamBasicDescription
|
||||
) throws -> AudioFormatConverter {
|
||||
var targetFormat = AudioStreamBasicDescription()
|
||||
targetFormat.mSampleRate = sampleRate
|
||||
targetFormat.mFormatID = kAudioFormatLinearPCM
|
||||
targetFormat.mFormatFlags = kAudioFormatFlagIsPacked | kAudioFormatFlagIsSignedInteger
|
||||
targetFormat.mBytesPerPacket = 2
|
||||
targetFormat.mFramesPerPacket = 1
|
||||
targetFormat.mBytesPerFrame = 2
|
||||
targetFormat.mChannelsPerFrame = 1 // Always mono since tap handles this
|
||||
targetFormat.mBitsPerChannel = 16
|
||||
|
||||
return try AudioFormatConverter(sourceFormat: sourceFormat, targetFormat: targetFormat)
|
||||
}
|
||||
|
||||
/// Common sample rates for validation
|
||||
public static let supportedSampleRates: [Double] = [
|
||||
8000, 16000, 22050, 24000, 32000, 44100, 48000,
|
||||
]
|
||||
|
||||
/// Validate if a sample rate is supported
|
||||
public static func isValidSampleRate(_ sampleRate: Double) -> Bool {
|
||||
return supportedSampleRates.contains(sampleRate)
|
||||
}
|
||||
}
|
||||
|
||||
// MARK: - Error Types
|
||||
|
||||
// AudioConverterError moved to Sources/Core/Errors/AudioTeeErrors.swift
|
||||
@@ -1,20 +0,0 @@
|
||||
import Foundation
|
||||
|
||||
public struct AudioPacket {
|
||||
public let timestamp: Date
|
||||
public let duration: Double
|
||||
public let peakAmplitude: Float // useful for level monitoring
|
||||
public let rawAudioData: Data
|
||||
|
||||
public init(
|
||||
timestamp: Date,
|
||||
duration: Double,
|
||||
peakAmplitude: Float,
|
||||
rawAudioData: Data
|
||||
) {
|
||||
self.timestamp = timestamp
|
||||
self.duration = duration
|
||||
self.peakAmplitude = peakAmplitude
|
||||
self.rawAudioData = rawAudioData
|
||||
}
|
||||
}
|
||||
@@ -1,31 +0,0 @@
|
||||
import Foundation
|
||||
|
||||
/// Auto-detecting output handler based on TTY
|
||||
public class AutoAudioOutputHandler: AudioOutputHandler {
|
||||
private let handler: AudioOutputHandler
|
||||
|
||||
public init() {
|
||||
// Auto-detect based on whether stdout is a terminal
|
||||
if isatty(STDOUT_FILENO) != 0 {
|
||||
handler = JSONAudioOutputHandler()
|
||||
} else {
|
||||
handler = BinaryAudioOutputHandler()
|
||||
}
|
||||
}
|
||||
|
||||
public func handleAudioPacket(_ packet: AudioPacket) {
|
||||
handler.handleAudioPacket(packet)
|
||||
}
|
||||
|
||||
public func handleMetadata(_ metadata: AudioStreamMetadata) {
|
||||
handler.handleMetadata(metadata)
|
||||
}
|
||||
|
||||
public func handleStreamStart() {
|
||||
handler.handleStreamStart()
|
||||
}
|
||||
|
||||
public func handleStreamStop() {
|
||||
handler.handleStreamStop()
|
||||
}
|
||||
}
|
||||
@@ -1,29 +0,0 @@
|
||||
import Foundation
|
||||
|
||||
/// Binary output with JSON headers (pipe-optimised)
|
||||
public class BinaryAudioOutputHandler: AudioOutputHandler {
|
||||
public init() {}
|
||||
|
||||
public func handleAudioPacket(_ packet: AudioPacket) {
|
||||
// Create metadata without the audio data
|
||||
let metadata = BinaryPacketHeader(from: packet)
|
||||
|
||||
// Write JSON metadata line
|
||||
Logger.writeMessage(.audio, data: metadata)
|
||||
|
||||
// Write raw binary audio data directly to stdout
|
||||
FileHandle.standardOutput.write(packet.rawAudioData)
|
||||
}
|
||||
|
||||
public func handleMetadata(_ metadata: AudioStreamMetadata) {
|
||||
Logger.writeMessage(.metadata, data: metadata)
|
||||
}
|
||||
|
||||
public func handleStreamStart() {
|
||||
Logger.writeMessage(.streamStart, data: Optional<String>.none)
|
||||
}
|
||||
|
||||
public func handleStreamStop() {
|
||||
Logger.writeMessage(.streamStop, data: Optional<String>.none)
|
||||
}
|
||||
}
|
||||
@@ -1,23 +0,0 @@
|
||||
import Foundation
|
||||
|
||||
/// Base64-encoded JSON output (terminal-safe)
|
||||
public class JSONAudioOutputHandler: AudioOutputHandler {
|
||||
public init() {}
|
||||
|
||||
public func handleAudioPacket(_ packet: AudioPacket) {
|
||||
let jsonPacket = JSONAudioPacket(from: packet)
|
||||
Logger.writeMessage(.audio, data: jsonPacket)
|
||||
}
|
||||
|
||||
public func handleMetadata(_ metadata: AudioStreamMetadata) {
|
||||
Logger.writeMessage(.metadata, data: metadata)
|
||||
}
|
||||
|
||||
public func handleStreamStart() {
|
||||
Logger.writeMessage(.streamStart, data: Optional<String>.none)
|
||||
}
|
||||
|
||||
public func handleStreamStop() {
|
||||
Logger.writeMessage(.streamStop, data: Optional<String>.none)
|
||||
}
|
||||
}
|
||||
@@ -1,45 +0,0 @@
|
||||
import Foundation
|
||||
|
||||
/// JSON-serializable version of AudioPacket with base64-encoded audio data
|
||||
public struct JSONAudioPacket: Codable {
|
||||
public let timestamp: Date
|
||||
public let duration: Double
|
||||
public let peakAmplitude: Float
|
||||
public let audioData: String // base64 encoded audio data
|
||||
|
||||
public enum CodingKeys: String, CodingKey {
|
||||
case timestamp
|
||||
case duration
|
||||
case peakAmplitude = "peak_amplitude"
|
||||
case audioData = "audio_data"
|
||||
}
|
||||
|
||||
public init(from packet: AudioPacket) {
|
||||
self.timestamp = packet.timestamp
|
||||
self.duration = packet.duration
|
||||
self.peakAmplitude = packet.peakAmplitude
|
||||
self.audioData = packet.rawAudioData.base64EncodedString()
|
||||
}
|
||||
}
|
||||
|
||||
/// Metadata-only packet for binary output (without base64 audio data)
|
||||
public struct BinaryPacketHeader: Codable {
|
||||
public let timestamp: Date
|
||||
public let duration: Double
|
||||
public let peakAmplitude: Float
|
||||
public let audioLength: Int // Length of raw audio data in bytes
|
||||
|
||||
public enum CodingKeys: String, CodingKey {
|
||||
case timestamp
|
||||
case duration
|
||||
case peakAmplitude = "peak_amplitude"
|
||||
case audioLength = "audio_length"
|
||||
}
|
||||
|
||||
public init(from packet: AudioPacket) {
|
||||
self.timestamp = packet.timestamp
|
||||
self.duration = packet.duration
|
||||
self.peakAmplitude = packet.peakAmplitude
|
||||
self.audioLength = packet.rawAudioData.count
|
||||
}
|
||||
}
|
||||
@@ -1,49 +0,0 @@
|
||||
import Foundation
|
||||
|
||||
public class Logger {
|
||||
nonisolated(unsafe) private static let dateFormatter: ISO8601DateFormatter = {
|
||||
let formatter = ISO8601DateFormatter()
|
||||
formatter.formatOptions = [
|
||||
.withInternetDateTime,
|
||||
.withFractionalSeconds,
|
||||
]
|
||||
return formatter
|
||||
}()
|
||||
|
||||
private static let jsonEncoder: JSONEncoder = {
|
||||
let encoder = JSONEncoder()
|
||||
encoder.dateEncodingStrategy = .custom { date, encoder in
|
||||
var container = encoder.singleValueContainer()
|
||||
try container.encode(dateFormatter.string(from: date))
|
||||
}
|
||||
return encoder
|
||||
}()
|
||||
|
||||
// Write any message with the unified envelope
|
||||
public static func writeMessage<T: Codable>(_ type: MessageType, data: T? = nil) {
|
||||
let message = Message(type: type, data: data)
|
||||
do {
|
||||
let jsonData = try jsonEncoder.encode(message)
|
||||
FileHandle.standardOutput.write(jsonData)
|
||||
FileHandle.standardOutput.write("\n".data(using: .utf8)!)
|
||||
} catch {
|
||||
// TODO: handle at some point
|
||||
}
|
||||
}
|
||||
|
||||
// Convenience methods for different message types
|
||||
public static func info(_ message: String, context: [String: String]? = nil) {
|
||||
let logData = LogData(message: message, context: context)
|
||||
writeMessage(.info, data: logData)
|
||||
}
|
||||
|
||||
public static func error(_ message: String, context: [String: String]? = nil) {
|
||||
let logData = LogData(message: message, context: context)
|
||||
writeMessage(.error, data: logData)
|
||||
}
|
||||
|
||||
public static func debug(_ message: String, context: [String: String]? = nil) {
|
||||
let logData = LogData(message: message, context: context)
|
||||
writeMessage(.debug, data: logData)
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,219 @@
|
||||
import CoreAudio
|
||||
import XCTest
|
||||
|
||||
@testable import AudioTeeCore
|
||||
|
||||
// CoreAudio defines its own AudioBuffer struct, which collides with ours.
|
||||
// Explicit module qualification avoids ambiguity in tests that import both.
|
||||
private typealias AudioBuffer = AudioTeeCore.AudioBuffer
|
||||
|
||||
final class AudioBufferTests: XCTestCase {
|
||||
|
||||
// MARK: - Helpers
|
||||
|
||||
/// Creates a minimal AudioStreamBasicDescription for testing.
|
||||
/// 16kHz, 16-bit, mono = 2 bytes per frame, 32000 bytes/sec.
|
||||
private func makeFormat(
|
||||
sampleRate: Double = 16000,
|
||||
bytesPerFrame: UInt32 = 2,
|
||||
bitsPerChannel: UInt32 = 16
|
||||
) -> AudioStreamBasicDescription {
|
||||
return AudioStreamBasicDescription(
|
||||
mSampleRate: sampleRate,
|
||||
mFormatID: kAudioFormatLinearPCM,
|
||||
mFormatFlags: kAudioFormatFlagIsPacked | kAudioFormatFlagIsSignedInteger,
|
||||
mBytesPerPacket: bytesPerFrame,
|
||||
mFramesPerPacket: 1,
|
||||
mBytesPerFrame: bytesPerFrame,
|
||||
mChannelsPerFrame: 1,
|
||||
mBitsPerChannel: bitsPerChannel,
|
||||
mReserved: 0
|
||||
)
|
||||
}
|
||||
|
||||
/// Creates a repeating byte pattern of the given length.
|
||||
private func makeData(byte: UInt8, count: Int) -> Data {
|
||||
return Data(repeating: byte, count: count)
|
||||
}
|
||||
|
||||
/// Appends Data to an AudioBuffer via the raw pointer path,
|
||||
/// matching how processAudio() calls append(from:count:).
|
||||
private func appendData(_ data: Data, to buffer: AudioBuffer) {
|
||||
data.withUnsafeBytes { bytes in
|
||||
buffer.append(from: bytes.baseAddress!, count: bytes.count)
|
||||
}
|
||||
}
|
||||
|
||||
/// Collects chunks from the buffer as Data objects for test verification.
|
||||
private func collectChunks(from buffer: AudioBuffer) -> [Data] {
|
||||
var chunks: [Data] = []
|
||||
buffer.processChunks { pointer, count in
|
||||
chunks.append(Data(bytes: pointer, count: count))
|
||||
}
|
||||
return chunks
|
||||
}
|
||||
|
||||
// MARK: - Basic append + processChunks
|
||||
|
||||
func testSingleChunkExtraction() {
|
||||
// 16kHz, 2 bytes/frame, 0.1s chunk = 3200 bytes per chunk
|
||||
let format = makeFormat()
|
||||
let buffer = AudioBuffer(format: format, chunkDuration: 0.1)
|
||||
let chunkSize = 3200 // 16000 * 0.1 * 2
|
||||
|
||||
let data = makeData(byte: 0xAB, count: chunkSize)
|
||||
appendData(data, to: buffer)
|
||||
|
||||
let chunks = collectChunks(from: buffer)
|
||||
XCTAssertEqual(chunks.count, 1)
|
||||
XCTAssertEqual(chunks[0].count, chunkSize)
|
||||
XCTAssertEqual(chunks[0], data)
|
||||
}
|
||||
|
||||
func testMultipleChunksExtracted() {
|
||||
let format = makeFormat()
|
||||
let buffer = AudioBuffer(format: format, chunkDuration: 0.1)
|
||||
let chunkSize = 3200
|
||||
|
||||
// Append 2.5 chunks worth
|
||||
appendData(makeData(byte: 0x01, count: chunkSize * 2 + chunkSize / 2), to: buffer)
|
||||
|
||||
let chunks = collectChunks(from: buffer)
|
||||
// Should get 2 complete chunks, remainder stays in buffer
|
||||
XCTAssertEqual(chunks.count, 2)
|
||||
XCTAssertEqual(chunks[0].count, chunkSize)
|
||||
XCTAssertEqual(chunks[1].count, chunkSize)
|
||||
}
|
||||
|
||||
func testInsufficientDataReturnsNoChunks() {
|
||||
let format = makeFormat()
|
||||
let buffer = AudioBuffer(format: format, chunkDuration: 0.1)
|
||||
let chunkSize = 3200
|
||||
|
||||
// Append less than one chunk
|
||||
appendData(makeData(byte: 0xFF, count: chunkSize - 1), to: buffer)
|
||||
|
||||
let chunks = collectChunks(from: buffer)
|
||||
XCTAssertEqual(chunks.count, 0)
|
||||
}
|
||||
|
||||
// MARK: - Wrap-around
|
||||
|
||||
func testWrapAroundWrite() {
|
||||
// 8kHz, 2 bytes/frame, 0.3s chunks → chunkSize = 4800, maxBuffer = 160000.
|
||||
// 160000 / 4800 = 33.33 — chunks do NOT divide evenly into the buffer,
|
||||
// so after enough writes the writeIndex will straddle the boundary.
|
||||
let format = makeFormat(sampleRate: 8000)
|
||||
let buffer = AudioBuffer(format: format, chunkDuration: 0.3)
|
||||
let chunkSize = 4800 // 8000 * 0.3 * 2
|
||||
|
||||
// Write 33 chunks (158400 bytes), drain them all.
|
||||
// writeIndex = 158400, readIndex = 158400. 1600 bytes remain before boundary.
|
||||
for _ in 0..<33 {
|
||||
appendData(makeData(byte: 0x00, count: chunkSize), to: buffer)
|
||||
}
|
||||
let drained = collectChunks(from: buffer)
|
||||
XCTAssertEqual(drained.count, 33)
|
||||
|
||||
// Next write of 4800 bytes starts at 158400. 158400 + 4800 = 163200 > 160000.
|
||||
// This MUST take the wrap-around else branch in append():
|
||||
// firstChunkSize = 160000 - 158400 = 1600
|
||||
// secondChunkSize = 4800 - 1600 = 3200
|
||||
// Verify by using distinct byte patterns for the portion before and after the boundary.
|
||||
var wrappingData = Data()
|
||||
wrappingData.append(makeData(byte: 0xAA, count: 1600)) // fills to boundary
|
||||
wrappingData.append(makeData(byte: 0xBB, count: 3200)) // wraps to start
|
||||
XCTAssertEqual(wrappingData.count, chunkSize)
|
||||
appendData(wrappingData, to: buffer)
|
||||
|
||||
let chunks = collectChunks(from: buffer)
|
||||
XCTAssertEqual(chunks.count, 1)
|
||||
XCTAssertEqual(chunks[0], wrappingData)
|
||||
}
|
||||
|
||||
func testWrapAroundRead() {
|
||||
// Same setup as above: position readIndex so that a chunk extraction
|
||||
// straddles the ring buffer boundary, exercising the else branch in nextChunk().
|
||||
let format = makeFormat(sampleRate: 8000)
|
||||
let buffer = AudioBuffer(format: format, chunkDuration: 0.3)
|
||||
let chunkSize = 4800
|
||||
|
||||
// Write and drain 33 chunks. Both indices land at 158400.
|
||||
for _ in 0..<33 {
|
||||
appendData(makeData(byte: 0x00, count: chunkSize), to: buffer)
|
||||
}
|
||||
_ = collectChunks(from: buffer)
|
||||
|
||||
// Write one chunk starting at 158400. The write itself wraps (tested above),
|
||||
// but crucially the READ will also wrap: readIndex = 158400,
|
||||
// 158400 + 4800 = 163200 > 160000 → else branch in nextChunk():
|
||||
// firstChunkSize = 160000 - 158400 = 1600 (read from end of buffer)
|
||||
// secondChunkSize = 4800 - 1600 = 3200 (read from start of buffer)
|
||||
var crossBoundaryData = Data()
|
||||
crossBoundaryData.append(makeData(byte: 0xCC, count: 1600))
|
||||
crossBoundaryData.append(makeData(byte: 0xDD, count: 3200))
|
||||
appendData(crossBoundaryData, to: buffer)
|
||||
|
||||
let chunks = collectChunks(from: buffer)
|
||||
XCTAssertEqual(chunks.count, 1)
|
||||
XCTAssertEqual(chunks[0], crossBoundaryData)
|
||||
}
|
||||
|
||||
// MARK: - Overflow guard
|
||||
|
||||
func testOverflowPreventsWrite() {
|
||||
let format = makeFormat(sampleRate: 8000)
|
||||
let buffer = AudioBuffer(format: format, chunkDuration: 0.1)
|
||||
let maxBuffer = 160000
|
||||
|
||||
// Fill the buffer completely
|
||||
appendData(makeData(byte: 0x01, count: maxBuffer), to: buffer)
|
||||
|
||||
// Try to append more — should be silently rejected (overflow guard)
|
||||
appendData(makeData(byte: 0x02, count: 100), to: buffer)
|
||||
|
||||
// Drain and verify we only got the original data
|
||||
let chunks = collectChunks(from: buffer)
|
||||
let totalBytes = chunks.reduce(0) { $0 + $1.count }
|
||||
XCTAssertEqual(totalBytes, maxBuffer)
|
||||
|
||||
// Every byte should be 0x01, not 0x02
|
||||
for chunk in chunks {
|
||||
XCTAssertTrue(chunk.allSatisfy { $0 == 0x01 })
|
||||
}
|
||||
}
|
||||
|
||||
// MARK: - Incremental appends accumulate correctly
|
||||
|
||||
func testIncrementalAppendsThenChunk() {
|
||||
let format = makeFormat()
|
||||
let buffer = AudioBuffer(format: format, chunkDuration: 0.1)
|
||||
let chunkSize = 3200
|
||||
|
||||
// Simulate many small IO callbacks building up to one chunk
|
||||
let callbackSize = 320 // 10 callbacks to fill one chunk
|
||||
for i in 0..<10 {
|
||||
appendData(makeData(byte: UInt8(i), count: callbackSize), to: buffer)
|
||||
}
|
||||
|
||||
let chunks = collectChunks(from: buffer)
|
||||
XCTAssertEqual(chunks.count, 1)
|
||||
XCTAssertEqual(chunks[0].count, chunkSize)
|
||||
|
||||
// Verify the data is in the correct order
|
||||
for i in 0..<10 {
|
||||
let slice = chunks[0].subdata(in: (i * callbackSize)..<((i + 1) * callbackSize))
|
||||
XCTAssertTrue(slice.allSatisfy { $0 == UInt8(i) })
|
||||
}
|
||||
}
|
||||
|
||||
// MARK: - Chunk size
|
||||
|
||||
func testBytesPerChunkIsCorrect() {
|
||||
let format = makeFormat()
|
||||
let buffer = AudioBuffer(format: format, chunkDuration: 0.1)
|
||||
|
||||
// 16kHz * 0.1s * 2 bytes/frame = 3200
|
||||
XCTAssertEqual(buffer.bytesPerChunk, 3200)
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user