Initial FocusFixer implementation
Menu-bar utility that fixes cross-display keyboard focus loss: a listen-only CGEvent tap locates the window under the cursor and reasserts app activation + AX focus on it, with debounce, tap auto-recovery, and an Accessibility permission gate. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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import XCTest
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@testable import FocusFixer
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final class WindowLocatorTests: XCTestCase {
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func testReturnsOwnerPIDWhenPointInsideWindow() {
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let windows = [
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WindowInfo(ownerPID: 111, layer: 0, bounds: CGRect(x: 0, y: 0, width: 100, height: 100))
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]
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XCTAssertEqual(WindowLocator.ownerPID(at: CGPoint(x: 50, y: 50), in: windows), 111)
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}
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func testIgnoresNonZeroLayerWindows() {
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let windows = [
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WindowInfo(ownerPID: 999, layer: 25, bounds: CGRect(x: 0, y: 0, width: 100, height: 100))
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]
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XCTAssertNil(WindowLocator.ownerPID(at: CGPoint(x: 50, y: 50), in: windows))
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}
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func testFallsThroughToNextWindowWhenTopWindowIsWrongLayer() {
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let windows = [
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WindowInfo(ownerPID: 1, layer: 25, bounds: CGRect(x: 0, y: 0, width: 100, height: 100)),
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WindowInfo(ownerPID: 2, layer: 0, bounds: CGRect(x: 0, y: 0, width: 100, height: 100))
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]
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XCTAssertEqual(WindowLocator.ownerPID(at: CGPoint(x: 50, y: 50), in: windows), 2)
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}
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func testReturnsFrontmostWindowInZOrder() {
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// Overlapping layer-0 windows: front-to-back order (as returned by
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// CGWindowListCopyWindowInfo) determines which owner wins.
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let windows = [
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WindowInfo(ownerPID: 1, layer: 0, bounds: CGRect(x: 0, y: 0, width: 200, height: 200)),
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WindowInfo(ownerPID: 2, layer: 0, bounds: CGRect(x: 0, y: 0, width: 200, height: 200))
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]
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XCTAssertEqual(WindowLocator.ownerPID(at: CGPoint(x: 50, y: 50), in: windows), 1)
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}
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func testEmptyWindowListReturnsNil() {
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XCTAssertNil(WindowLocator.ownerPID(at: CGPoint(x: 50, y: 50), in: []))
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}
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func testPointOutsideAllWindowsReturnsNil() {
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let windows = [
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WindowInfo(ownerPID: 1, layer: 0, bounds: CGRect(x: 0, y: 0, width: 100, height: 100))
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]
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XCTAssertNil(WindowLocator.ownerPID(at: CGPoint(x: 500, y: 500), in: windows))
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}
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}
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