Files
audiotee/Tests/AudioTeeCoreTests/AudioBufferTests.swift
Nick Payne a1eb465142 zero-alloc audio pipeline: pointer-based IO from ring buffer to stdout
Replace Data/AudioPacket allocations with raw pointer callbacks through
the entire audio pipeline. Ring buffer hands out direct pointers (or
linearizes into a pre-allocated scratch buffer on wrap-around), converter
accepts/emits pointers via its cached buffers, and output handler writes
to stdout via write(2) with EINTR handling.

Remove AudioPacket (dead code), --flush flag (no-op with raw write(2)).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-07 07:14:16 +00:00

220 lines
7.6 KiB
Swift

import CoreAudio
import XCTest
@testable import AudioTeeCore
// CoreAudio defines its own AudioBuffer struct, which collides with ours.
// Explicit module qualification avoids ambiguity in tests that import both.
private typealias AudioBuffer = AudioTeeCore.AudioBuffer
final class AudioBufferTests: XCTestCase {
// MARK: - Helpers
/// Creates a minimal AudioStreamBasicDescription for testing.
/// 16kHz, 16-bit, mono = 2 bytes per frame, 32000 bytes/sec.
private func makeFormat(
sampleRate: Double = 16000,
bytesPerFrame: UInt32 = 2,
bitsPerChannel: UInt32 = 16
) -> AudioStreamBasicDescription {
return AudioStreamBasicDescription(
mSampleRate: sampleRate,
mFormatID: kAudioFormatLinearPCM,
mFormatFlags: kAudioFormatFlagIsPacked | kAudioFormatFlagIsSignedInteger,
mBytesPerPacket: bytesPerFrame,
mFramesPerPacket: 1,
mBytesPerFrame: bytesPerFrame,
mChannelsPerFrame: 1,
mBitsPerChannel: bitsPerChannel,
mReserved: 0
)
}
/// Creates a repeating byte pattern of the given length.
private func makeData(byte: UInt8, count: Int) -> Data {
return Data(repeating: byte, count: count)
}
/// Appends Data to an AudioBuffer via the raw pointer path,
/// matching how processAudio() calls append(from:count:).
private func appendData(_ data: Data, to buffer: AudioBuffer) {
data.withUnsafeBytes { bytes in
buffer.append(from: bytes.baseAddress!, count: bytes.count)
}
}
/// Collects chunks from the buffer as Data objects for test verification.
private func collectChunks(from buffer: AudioBuffer) -> [Data] {
var chunks: [Data] = []
buffer.processChunks { pointer, count in
chunks.append(Data(bytes: pointer, count: count))
}
return chunks
}
// MARK: - Basic append + processChunks
func testSingleChunkExtraction() {
// 16kHz, 2 bytes/frame, 0.1s chunk = 3200 bytes per chunk
let format = makeFormat()
let buffer = AudioBuffer(format: format, chunkDuration: 0.1)
let chunkSize = 3200 // 16000 * 0.1 * 2
let data = makeData(byte: 0xAB, count: chunkSize)
appendData(data, to: buffer)
let chunks = collectChunks(from: buffer)
XCTAssertEqual(chunks.count, 1)
XCTAssertEqual(chunks[0].count, chunkSize)
XCTAssertEqual(chunks[0], data)
}
func testMultipleChunksExtracted() {
let format = makeFormat()
let buffer = AudioBuffer(format: format, chunkDuration: 0.1)
let chunkSize = 3200
// Append 2.5 chunks worth
appendData(makeData(byte: 0x01, count: chunkSize * 2 + chunkSize / 2), to: buffer)
let chunks = collectChunks(from: buffer)
// Should get 2 complete chunks, remainder stays in buffer
XCTAssertEqual(chunks.count, 2)
XCTAssertEqual(chunks[0].count, chunkSize)
XCTAssertEqual(chunks[1].count, chunkSize)
}
func testInsufficientDataReturnsNoChunks() {
let format = makeFormat()
let buffer = AudioBuffer(format: format, chunkDuration: 0.1)
let chunkSize = 3200
// Append less than one chunk
appendData(makeData(byte: 0xFF, count: chunkSize - 1), to: buffer)
let chunks = collectChunks(from: buffer)
XCTAssertEqual(chunks.count, 0)
}
// MARK: - Wrap-around
func testWrapAroundWrite() {
// 8kHz, 2 bytes/frame, 0.3s chunks chunkSize = 4800, maxBuffer = 160000.
// 160000 / 4800 = 33.33 chunks do NOT divide evenly into the buffer,
// so after enough writes the writeIndex will straddle the boundary.
let format = makeFormat(sampleRate: 8000)
let buffer = AudioBuffer(format: format, chunkDuration: 0.3)
let chunkSize = 4800 // 8000 * 0.3 * 2
// Write 33 chunks (158400 bytes), drain them all.
// writeIndex = 158400, readIndex = 158400. 1600 bytes remain before boundary.
for _ in 0..<33 {
appendData(makeData(byte: 0x00, count: chunkSize), to: buffer)
}
let drained = collectChunks(from: buffer)
XCTAssertEqual(drained.count, 33)
// Next write of 4800 bytes starts at 158400. 158400 + 4800 = 163200 > 160000.
// This MUST take the wrap-around else branch in append():
// firstChunkSize = 160000 - 158400 = 1600
// secondChunkSize = 4800 - 1600 = 3200
// Verify by using distinct byte patterns for the portion before and after the boundary.
var wrappingData = Data()
wrappingData.append(makeData(byte: 0xAA, count: 1600)) // fills to boundary
wrappingData.append(makeData(byte: 0xBB, count: 3200)) // wraps to start
XCTAssertEqual(wrappingData.count, chunkSize)
appendData(wrappingData, to: buffer)
let chunks = collectChunks(from: buffer)
XCTAssertEqual(chunks.count, 1)
XCTAssertEqual(chunks[0], wrappingData)
}
func testWrapAroundRead() {
// Same setup as above: position readIndex so that a chunk extraction
// straddles the ring buffer boundary, exercising the else branch in nextChunk().
let format = makeFormat(sampleRate: 8000)
let buffer = AudioBuffer(format: format, chunkDuration: 0.3)
let chunkSize = 4800
// Write and drain 33 chunks. Both indices land at 158400.
for _ in 0..<33 {
appendData(makeData(byte: 0x00, count: chunkSize), to: buffer)
}
_ = collectChunks(from: buffer)
// Write one chunk starting at 158400. The write itself wraps (tested above),
// but crucially the READ will also wrap: readIndex = 158400,
// 158400 + 4800 = 163200 > 160000 else branch in nextChunk():
// firstChunkSize = 160000 - 158400 = 1600 (read from end of buffer)
// secondChunkSize = 4800 - 1600 = 3200 (read from start of buffer)
var crossBoundaryData = Data()
crossBoundaryData.append(makeData(byte: 0xCC, count: 1600))
crossBoundaryData.append(makeData(byte: 0xDD, count: 3200))
appendData(crossBoundaryData, to: buffer)
let chunks = collectChunks(from: buffer)
XCTAssertEqual(chunks.count, 1)
XCTAssertEqual(chunks[0], crossBoundaryData)
}
// MARK: - Overflow guard
func testOverflowPreventsWrite() {
let format = makeFormat(sampleRate: 8000)
let buffer = AudioBuffer(format: format, chunkDuration: 0.1)
let maxBuffer = 160000
// Fill the buffer completely
appendData(makeData(byte: 0x01, count: maxBuffer), to: buffer)
// Try to append more should be silently rejected (overflow guard)
appendData(makeData(byte: 0x02, count: 100), to: buffer)
// Drain and verify we only got the original data
let chunks = collectChunks(from: buffer)
let totalBytes = chunks.reduce(0) { $0 + $1.count }
XCTAssertEqual(totalBytes, maxBuffer)
// Every byte should be 0x01, not 0x02
for chunk in chunks {
XCTAssertTrue(chunk.allSatisfy { $0 == 0x01 })
}
}
// MARK: - Incremental appends accumulate correctly
func testIncrementalAppendsThenChunk() {
let format = makeFormat()
let buffer = AudioBuffer(format: format, chunkDuration: 0.1)
let chunkSize = 3200
// Simulate many small IO callbacks building up to one chunk
let callbackSize = 320 // 10 callbacks to fill one chunk
for i in 0..<10 {
appendData(makeData(byte: UInt8(i), count: callbackSize), to: buffer)
}
let chunks = collectChunks(from: buffer)
XCTAssertEqual(chunks.count, 1)
XCTAssertEqual(chunks[0].count, chunkSize)
// Verify the data is in the correct order
for i in 0..<10 {
let slice = chunks[0].subdata(in: (i * callbackSize)..<((i + 1) * callbackSize))
XCTAssertTrue(slice.allSatisfy { $0 == UInt8(i) })
}
}
// MARK: - Chunk size
func testBytesPerChunkIsCorrect() {
let format = makeFormat()
let buffer = AudioBuffer(format: format, chunkDuration: 0.1)
// 16kHz * 0.1s * 2 bytes/frame = 3200
XCTAssertEqual(buffer.bytesPerChunk, 3200)
}
}